Player Matchup
VS
Match Stats

Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5

Opulence
Missile Launcher
Heal 60 health for each player hit by Missile Launcher.
Level 1

Dampener
Armor
Increase your maximum Health by 150.
Level 1

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Level 3

Metal March
Missile Launcher
Reduce your damage taken by 15% for 2s after using Missile Launcher.
Level 5

Level 1

Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2

Foundation
Barricade
Increase the duration of Barricade by 1.2s.
Level 2

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5

Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2

Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1

Flora
Armor
Increase your maximum Health by 150.
Level 3

Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4

Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.2s.
Level 2

Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.75s.
Level 5

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 40%.
Level 5

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Level 1

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2

Level 1

Lighter Gourd
Gourd
Increase the Projectile Speed of Gourd by 10%.
Level 1

Snake Pit
Armor
Increase your Movement Speed by 4%.
Level 1

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5

Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Napalm
Fire Bomb
Activating Fire Bomb heals you for 400 over 2s.
Level 4

Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Level 1

Survivalist
Armor
Increase your maximum Health by 100.
Level 2

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4

Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Level 3

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Quick Draw
Weapon
Hitting a player with Revolver Heals you for 30.
Level 2

Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 20%.
Level 2

Outreach
Healing Totem
Increase the deploy range of Healing Totem by 75%.
Level 5

Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 1.2s.
Level 2

Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Level 5

Crackle
Healing Totem
Increase the duration of Healing Totem by 0.2s.
Level 1

Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1

Desperation
Armor
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Level 3

Abyssal Connections
Ignition
Gain a 300-Health Shield for 3s after activating Ignition.
Level 3

Sinister Allies
Armor
Increase your maximum Health by 450.
Level 3

Apocalypse
Juggernaut
Heal for 450 for each champion hit by Juggernaut.
Level 3

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3

Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1

Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4

Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1

Hit and Run
Armor
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Level 3

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2

Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.