Player Matchup
VS
Match Stats

Moonlight Garden
Weapon
Generate 6% Moonlight for each enemy hit with Light Bow.
Level 3

Sanctum of Faith
Moonlight
Regenerate 4% Moonlight every 1s while not using Moonlight.
Level 4

Swift Arrows
Moonlight
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Level 2

Celestial Body
Armor
Increase your maximum Health by 200.
Level 4

Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 2.4s.
Level 2

Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1

Ephemeral
Weapon
Increase your Reload Speed by 24%.
Level 3

Brittle
Shatter
Reduce the Cooldown of Shatter by 2s.
Level 4

Fracture
Shatter
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Level 3

Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 2.5s.
Level 2

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Primeval Might
Overcharge
Gain 10% Lifesteal while Overcharge is active.
Level 2

Perseverance
Weapon
Gain 10% Lifesteal while at or below 40% Health.
Level 1

Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 4s.
Level 4

Evanescent
Rune of Travel
Increase your Movement Speed by 32% while Rune of Travel is active.
Level 4

Guts
Armor
Reduce your damage taken by 20% while at or below 40% Health.
Level 4

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1

Apex Predator
Armor
Increase your maximum Health by 250.
Level 5

Propel
Thrust
Restore 10% of your maximum Booster fuel after using Thrust.
Level 1

Altitude
Armor
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 2

Hot Swap
Weapon
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Level 3

Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Accelerator Field
Barricade
Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.
Level 5

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 15%.
Level 3

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 10% Health.
Level 1

Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 0.8s.
Level 1

Palisade
Barricade
Reduce the Cooldown of Barricade by 2s.
Level 5

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Flicker
Blink
Heal for 120 after using Blink.
Level 4

Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1

Swift Witch
Soar
Increase your Movement Speed during Soar by 7%.
Level 1

Teleport
Blink
Increase the distance traveled by Blink by 30%.
Level 5

Riftwalk
Blink
Increase your Movement Speed by 40% for 2s after using Blink.
Level 4

Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1

The Finer Things
Love
Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.
Level 3

Both Sides Of The Coin
Weapon
Heal for 30 after hitting an enemy with War.
Level 2

Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.
Level 2

Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.
Level 4

He Shot First
Love
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.
Level 4

It's Got Some Heft
War
Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Space Jam
Stellar Wind
Increase your jump height by 12% while using Stellar Wind.
Level 1

Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1

Turn The Table
Nade Launcher
Heal for 60 for each enemy hit with Nade Launcher.
Level 1

Survivalist
Armor
Increase your maximum Health by 200.
Level 4

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2s.
Level 4

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1

Spritely
Flutter
Reduce your damage taken by 25% for 3s after activating Flutter.
Level 5

Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1

Flitter
Flutter
Reduce the Cooldown of Flutter by 0.6s.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Flora
Armor
Increase your maximum Health by 250.
Level 5

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.