Player Matchup
VS
Match Stats

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1

Scamper
Pounce
Increase your Movement Speed by 40% for 3s after using Pounce.
Level 4

Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4

Savagery
Pounce
Heal for 280 after using Pounce.
Level 4

Patch Up
Nine Lives
Heal for an additional 160 with Nine Lives.
Level 2

Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1

Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5

Cursed Weaponry
Harpoon
Generate 1 Ammo for each enemy hit by Harpoon.
Level 1

Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1

Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 750.
Level 5

Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3

Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Bloodline
Grace
Generate 2 Ammo after using Grace.
Level 2

Noble Crest
Armor
Increase your maximum Health by 50.
Level 1

Present Arms
Presence
Heal for 200 after using Presence.
Level 2

Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Lighter Gourd
Gourd
Increase the Projectile Speed of Gourd by 30%.
Level 3

Incorporeal
Armor
Increase your maximum Health by 100.
Level 2

Feed the Spirits
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Otherworldly
Slither
Gain a 225-health Shield for 3s after Slither ends.
Level 3

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5

Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 4

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 20%.
Level 2

Eclipse
Void Grip
Heal for 200 every 1s while using Void Grip.
Level 4

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3

Revenant
Armor
Increase your maximum Health by 150.
Level 3

Level 1

Interdiction
Weapon
Increase your maximum Ammo by 10.
Level 5

High Ground
Increase the jump strength of Octavia's Commanding Leap by 5%.
Level 1

Snap To It
Reduce the time it takes to bring up Designated Sights by 10%.
Level 1

Determined Defense
Armor
Increase your maximum Health by 200.
Level 4

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4

Level 1

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3

Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 80%.
Level 2

Eureka Moment
Weapon
Generate 1 ammo for every -400 explosive damage done.
Level 2

Creator's Claim
Armor
Increase your maximum Health by 250.
Level 5

Bouncing Betty
Explosive Personality
Heal for 90 for each use of Explosive Personality.
Level 3

Level 1

Featherweight
Armor
Heal for 200 every 1s while drifting.
Level 4

Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1

Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Vanguard
Shoulder Bash
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Level 3

Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3

Indomitable
Armor
Gain 30% Lifesteal.
Level 3

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 8%.
Level 1

Gate-Crasher
Shoulder Bash
Reduce the Cooldown of Shoulder Bash by 4s.
Level 5

Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.