Player Matchup

Kasumi
Kasumi
AldaBertoKK
Kasumi
Level 18
Champion Stats
9W - 8L
1,559 SR
Queue Stats
30W - 32L
1,439 Elo+
Party 2
Octavia
Octavia
Murilossauro
Octavia
Level 70
Champion Stats
26W - 20L
1,605 SR
Queue Stats
113W - 118L
1,560 Elo+
Party 2
Io
Io
Nanavivi
Io
Level 17
Champion Stats
26W - 26L
1,683 SR
Queue Stats
33W - 45L
1,530 Elo+
Solo
Azaan
Azaan
ReverFyre
Azaan
Level 47
Champion Stats
19W - 21L
1,496 SR
Queue Stats
76W - 72L
1,529 Elo+
Party 2
Grover
Grover
XAXAHH890
Grover
Level 20
Champion Stats
6W - 8L
1,738 SR
Queue Stats
22W - 32L
1,458 Elo+
Party 2
Team Averages
Level 34
1,616 SR
1,503 Elo+

VS

Team Averages
Level 33
1,651 SR
1,499 Elo+
Androxus
Androxus
HiRoKiGOD
Androxus
Level 24
Champion Stats
6W - 5L
1,555 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1
Vora
Vora
L30V1Z
Vora
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,324 Elo+
Solo
Vivian
Vivian
SoNaldaRAGE
Vivian
Level 20
Champion Stats
4W - 3L
1,938 SR
Queue Stats
24W - 22L
1,562 Elo+
Solo
Ying
Ying
SotaqueFrancês
Ying
Level 45
Champion Stats
2W - 4L
1,532 SR
Queue Stats
15W - 18L
1,485 Elo+
Party 1
Khan
Khan
olukidi
Khan
Level 47
Champion Stats
2W - 2L
1,730 SR
Queue Stats
18W - 12L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
7
26 / 7 / 5
4,041
289
67,627
36,540
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.7999999999999998s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Octavia
Murilossauro
Octavia
28
8 / 9 / 11
3,027
216
67,701
40,079
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

5
2 / 10 / 8
1,652
118
14,519
42,361
1,673
Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Azaan
ReverFyre
Azaan
25
8 / 8 / 9
3,466
248
56,468
93,284
48,863
Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Grover
XAXAHH890
Grover
13
2 / 10 / 11
2,695
193
14,400
41,221
2,700
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
HiRoKiGOD
Androxus
18
8 / 8 / 12
2,471
177
51,338
37,631
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Vora
L30V1Z
Vora
41
12 / 11 / 9
2,694
192
59,956
42,306
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Vivian
13
6 / 11 / 16
2,491
178
40,180
31,565
13,673
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

18
11 / 9 / 15
3,710
265
64,426
33,986
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Khan
olukidi
Khan
24
7 / 7 / 10
2,782
199
37,585
75,227
51,908
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 33s
Objective Time
4m 41s
90
Kill Participation
106
46
Kills
44
44
Deaths
46
44
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kasumi
26
7
5
4.07
L
Androxus
HiRoKiGOD
Androxus
8
8
12
1.75
L
Vora
L30V1Z
Vora
12
11
9
1.5
W
Octavia
Murilossauro
Octavia
8
9
11
1.5
W
2
10
8
0.6
W
Azaan
ReverFyre
Azaan
8
8
9
1.56
L
Vivian
6
11
16
1.27
L
11
9
15
2.06
W
Grover
XAXAHH890
Grover
2
10
11
0.75
L
Khan
olukidi
Khan
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,715
Damage
253,485
253,485
Taken
220,715
53,236
Shielding
65,581
119,378
Healing
88,009
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
67,627
55,740
0
9,959
36,540
0

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
HiRoKiGOD
Androxus
51,338
40,596
0
7,237
37,631
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Vora
L30V1Z
Vora
59,956
40,760
0
9,250
42,306
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
Murilossauro
Octavia
67,701
59,144
1,063
5,914
40,079
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
14,519
14,519
21,457
13,113
42,361
1,673
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Azaan
ReverFyre
Azaan
56,468
39,362
0
22,194
93,284
48,863
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vivian
40,180
39,066
4,500
3,903
31,565
13,673

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
64,426
43,249
25,028
11,805
33,986
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Grover
XAXAHH890
Grover
14,400
12,654
32,654
13,024
41,221
2,700
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
olukidi
Khan
37,585
33,600
2,579
23,707
75,227
51,908
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role