Player Matchup

Vora
Vora
BilliamWirkin
Vora
Level 474
Champion Stats
4W - 5L
1,602 SR
Queue Stats
669W - 417L
1,702 Elo+
Party 2
Inara
Inara
Chérokee
Inara
Level 353
Champion Stats
48W - 14L
1,827 SR
Queue Stats
1,118W - 834L
1,642 Elo+
Party 2
Grohk
Grohk
FelinaLaDouce
Grohk
Level 32
Champion Stats
4W - 8L
1,453 SR
Queue Stats
26W - 38L
1,457 Elo+
Party 2
Ying
Ying
cnicalll
Ying
Level 999
Champion Stats
12W - 9L
1,570 SR
Queue Stats
1,028W - 777L
1,620 Elo+
Party 2
Barik
Barik
respect-valide6
Barik
Level 37
Champion Stats
24W - 15L
1,624 SR
Queue Stats
74W - 63L
1,542 Elo+
Party 2
Team Averages
Level 379
1,615 SR
1,592 Elo+

VS

Team Averages
Level 366
1,686 SR
1,680 Elo+
Pip
Pip
BadeSalZzz
Pip
Level 999
Champion Stats
23W - 28L
1,561 SR
Queue Stats
1,191W - 1,186L
1,637 Elo+
Party 1
Saati
Saati
Flup
Saati
Level 116
Champion Stats
9W - 5L
1,691 SR
Queue Stats
49W - 25L
1,699 Elo+
Solo
Fernando
Fernando
KatsumotoWK
Fernando
Level 453
Champion Stats
103W - 86L
1,704 SR
Queue Stats
800W - 795L
1,643 Elo+
Party 1
Dredge
Dredge
YingBeloved
Dredge
Level 148
Champion Stats
4W - 6L
1,492 SR
Queue Stats
406W - 340L
1,677 Elo+
Solo
Androxus
Androxus
nobitowo
Androxus
Level 113
Champion Stats
3W - 1L
1,979 SR
Queue Stats
146W - 76L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 14 / 4
4,238
265
71,202
64,974
22,978
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

Level 1

Inara
Chérokee
Inara
59
15 / 11 / 8
4,420
276
108,792
133,738
41,059
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

11
0 / 12 / 11
2,861
179
2,896
46,327
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Ying
59
4 / 9 / 13
4,004
250
74,992
65,900
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

15
0 / 14 / 5
3,202
200
27,427
122,204
90,959
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 1 / 29
3,915
245
30,637
11,638
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Saati
Flup
Saati
49
13 / 11 / 16
3,720
233
98,385
57,218
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
KatsumotoWK
Fernando
58
9 / 4 / 22
3,941
246
64,211
116,512
95,907
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
42
14 / 5 / 21
3,909
244
143,893
47,217
4,330
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Androxus
nobitowo
Androxus
47
22 / 5 / 15
3,841
240
96,017
52,724
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 53s
Objective Time
5m 25s
67
Kill Participation
163
26
Kills
60
60
Deaths
26
41
Assists
103
Player
Kills
Deaths
Assists
KDA
W
2
1
29
16.5
L
7
14
4
0.64
L
Inara
Chérokee
Inara
15
11
8
1.73
L
0
12
11
0.46
W
Saati
Flup
Saati
13
11
16
1.91
W
Fernando
KatsumotoWK
Fernando
9
4
22
5
W
Dredge
14
5
21
4.9
L
Ying
4
9
13
1.17
W
Androxus
nobitowo
Androxus
22
5
15
5.9
L
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

285,309
Damage
433,143
433,143
Taken
285,309
154,996
Shielding
100,237
214,599
Healing
209,876
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,637
27,643
170,697
8,371
11,638
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
71,202
54,941
0
8,626
64,974
22,978

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
Chérokee
Inara
108,792
94,729
0
20,223
133,738
41,059
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
2,896
696
62,442
10,010
46,327
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Saati
Flup
Saati
98,385
83,055
2,419
5,467
57,218
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

W
Fernando
KatsumotoWK
Fernando
64,211
41,559
0
3,545
116,512
95,907
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
143,893
56,661
0
17,493
47,217
4,330
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
74,992
74,992
78,608
28,184
65,900
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
nobitowo
Androxus
96,017
77,892
0
1,884
52,724
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,427
27,427
0
6,506
122,204
90,959
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role