Player Matchup

Fernando
Fernando
Gold II
Arro006
Fernando
Gold II
Level 73
Champion Stats
25W - 19L
1,660 SR
Queue Stats
97W - 94L
1,506 Elo+
Party 2
Saati
Saati
Gold III
Cruzifixxion
Saati
Gold III
Level 348
Champion Stats
0W - 1L
1,365 SR
Queue Stats
34W - 34L
1,505 Elo+
Solo
Io
Io
Qualifying
OmicromBOG
Io
Qualifying
Level 52
Champion Stats
1W - 6L
1,540 SR
Queue Stats
3W - 9L
1,295 Elo+
Solo
Atlas
Atlas
Gold III
Sadmu
Atlas
Gold III
Level 244
Champion Stats
8W - 8L
1,574 SR
Queue Stats
85W - 81L
1,519 Elo+
Solo
Vora
Vora
Gold II
Winterek
Vora
Gold II
Level 116
Champion Stats
9W - 8L
1,656 SR
Queue Stats
84W - 73L
1,521 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 167
1,559 SR
1,469 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 502
1,530 SR
1,502 Elo+
Moji
Moji
Gold V
AllshallFall
Moji
Gold V
Level 999
Champion Stats
6W - 2L
1,679 SR
Queue Stats
722W - 763L
1,494 Elo+
Solo
Barik
Barik
Silver III
AndeTheGr8
Barik
Silver III
Level 312
Champion Stats
1W - 6L
1,130 SR
Queue Stats
43W - 39L
1,417 Elo+
Solo
Makoa
Makoa
Silver I
Bbearsama
Makoa
Silver I
Level 163
Champion Stats
25W - 19L
1,619 SR
Queue Stats
62W - 59L
1,542 Elo+
Party 1
Lian
Lian
Gold IV
Fastouu
Lian
Gold IV
Level 614
Champion Stats
13W - 10L
1,679 SR
Queue Stats
240W - 211L
1,575 Elo+
Party 1
Cassie
Cassie
Platinum III
Lolwinn
Cassie
Platinum III
Level 421
Champion Stats
18W - 26L
1,542 SR
Queue Stats
199W - 195L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Arro006
Fernando
49
16 / 12 / 13
4,284
252
94,727
128,505
88,278
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
15 / 10 / 18
4,060
239
117,892
55,240
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

32
3 / 12 / 31
5,045
297
43,465
42,053
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Atlas
Sadmu
Atlas
53
8 / 9 / 16
3,239
191
68,039
103,145
11,137
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vora
56
20 / 20 / 10
3,817
225
82,667
69,188
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
InaraKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
WilloAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 11 / 25
4,544
267
33,176
50,340
21,110

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Barik
59
9 / 13 / 11
4,252
250
67,879
92,912
73,930
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Makoa
Bbearsama
Makoa
39
9 / 15 / 16
4,120
242
62,400
145,902
59,488
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Lian
Fastouu
Lian
59
19 / 12 / 21
5,033
296
133,357
56,167
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Cassie
Lolwinn
Cassie
54
18 / 11 / 18
4,663
274
101,319
61,469
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
6m 5s
150
Kill Participation
154
62
Kills
63
63
Deaths
62
88
Assists
91
Player
Kills
Deaths
Assists
KDA
W
8
11
25
1.86
W
Barik
9
13
11
1.12
L
Fernando
Arro006
Fernando
16
12
13
1.88
W
Makoa
Bbearsama
Makoa
9
15
16
1.13
L
15
10
18
2.4
W
Lian
Fastouu
Lian
19
12
21
2.46
W
Cassie
Lolwinn
Cassie
18
11
18
2.45
L
3
12
31
1.54
L
Atlas
Sadmu
Atlas
8
9
16
1.78
L
Vora
20
20
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

406,790
Damage
398,131
398,131
Taken
406,790
99,415
Shielding
154,528
161,656
Healing
178,172
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
33,176
33,176
108,548
26,299
50,340
21,110
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
67,879
67,879
0
17,713
92,912
73,930
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Arro006
Fernando
94,727
50,393
0
4,256
128,505
88,278
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Makoa
Bbearsama
Makoa
62,400
55,658
0
8,896
145,902
59,488
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
117,892
84,058
0
2,177
55,240
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Lian
Fastouu
Lian
133,357
130,157
0
7,615
56,167
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Cassie
Lolwinn
Cassie
101,319
73,073
0
9,101
61,469
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
43,465
39,965
121,558
15,658
42,053
0

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
Sadmu
Atlas
68,039
68,039
0
3,528
103,145
11,137
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
82,667
55,358
946
13,533
69,188
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role