Player Matchup
VS
Match Stats

Eldritch Speed
Recharge
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Level 1

Vital Grasp
Recharge
Heal for 225 after activating Recharge.
Level 3

Hearthwarder
Protection
Generate 300 Shield after using Protection.
Level 4

Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4

Winddancer
Protection
Increase the Movement Speed of your Protection target by 30% for 2s.
Level 3

Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5

Refreshing Break
Chain Heal
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Level 3

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Level 5

Aico Forces
Chain Heal
Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 1

Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Folk Tales
Increase your maximum Health by 50.
Level 1

Sealed Fate
Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 3

Soul Siphon
Increase the duration of Body and Soul by 0.2s.
Level 2

Moonlit Haunting
Heal for 85 every 0.25s during Body and Soul.
Level 5

Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 20%.
Level 4

Unfinished Business
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
Level 1

Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4

Palisade
Barricade
Reduce the Cooldown of Barricade by 0.4s.
Level 1

Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.
Level 3

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3

Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Level 4

Spritely
Flutter
Reduce your damage taken by 10% for 3s after activating Flutter.
Level 2

Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.7999999999999998s.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Level 3

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3

Caretaker
Warder's Field
Heal for 66 every 1s while standing in Warder's Field.
Level 3

Crag
Impasse
Heal for 300 after activating Impasse.
Level 2

Whetstone
Weapon
Increase your Reload Speed by 15%.
Level 3

Steadfast
Armor
Increase your maximum Health by 600.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Assassin's Tools
Shadow Bombs
Reduce the damage you take by 30% for 2s after activating Shadow Bombs.
Level 5

Gathering Shadow
Ambush
Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 5

Memento Vivere
Armor
Increase your maximum Health by 80.
Level 2

Shadow Garrote
Armor
Generate 5% Ultimate charge for each enemy hit with your Ultimate.
Level 1

Final Sight
Armor
Reset the Cooldown of Ambush after falling to or below 20% Health.
Level 2

Level 1

Shield Wall
Bulwark
Increase the Health of your Bulwark by 800.
Level 4

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 24%.
Level 4

Excessive Force
Weapon
Increase your maximum Ammo by 15.
Level 5

Martial Law
Commander's Grab
Generate 5 Ammo after activating Commander's Grab.
Level 1

Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Territorial
Disengage
Reduce the Cooldown of Disengage by 5s.
Level 5

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 3

Raze
Disengage
Increase the Knockback applied to enemies by Disengage by 16%.
Level 2

Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Level 3

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1

Sorceress
Weapon
Increase your Ultimate charge rate by 28%.
Level 4

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4

Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.