Player Matchup

Atlas
Atlas
Silver I
Bolnirg
Atlas
Silver I
Level 240
Champion Stats
6W - 11L
1,502 SR
Queue Stats
308W - 297L
1,447 Elo+
Solo
Koga
Koga
Gold V
NonCapybara612
Koga
Gold V
Level 536
Champion Stats
0W - 1L
1,316 SR
Queue Stats
24W - 33L
1,443 Elo+
Solo
Barik
Barik
Silver I
ewff
Barik
Silver I
Level 250
Champion Stats
12W - 16L
1,559 SR
Queue Stats
129W - 145L
1,454 Elo+
Solo
Octavia
Octavia
Qualifying
hitman_jay68
Octavia
Qualifying
Level 36
Champion Stats
0W - 1L
1,686 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Rei
Rei
Qualifying
xKrozby
Rei
Qualifying
Level 35
Champion Stats
0W - 1L
1,674 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 219
1,547 SR
1,469 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 380
1,624 SR
1,507 Elo+
Ying
Ying
Gold V
ChickenatorOG
Ying
Gold V
Level 337
Champion Stats
18W - 27L
1,549 SR
Queue Stats
199W - 221L
1,531 Elo+
Solo
Makoa
Makoa
Gold V
MasterPew9223
Makoa
Gold V
Level 184
Champion Stats
191W - 236L
1,444 SR
Queue Stats
740W - 770L
1,432 Elo+
Solo
Willo
Willo
Gold III
UTrashGetBetter
Willo
Gold III
Level 384
Champion Stats
43W - 23L
1,712 SR
Queue Stats
287W - 291L
1,519 Elo+
Solo
Ruckus
Ruckus
Qualifying
mDiaz_19
Ruckus
Qualifying
Level 628
Champion Stats
5W - 2L
1,824 SR
Queue Stats
284W - 279L
1,509 Elo+
Party 2
Androxus
Androxus
Silver II
verdeibarra1011
Androxus
Silver II
Level 367
Champion Stats
22W - 17L
1,590 SR
Queue Stats
77W - 72L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Bolnirg
Atlas
60
1 / 10 / 2
2,213
221
28,989
85,466
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

54
3 / 11 / 2
1,804
180
33,078
32,317
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Level 1

Barik
ewff
Barik
50
1 / 7 / 1
1,979
198
38,531
48,072
72,010
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Octavia
hitman_jay68
Octavia
22
3 / 7 / 0
2,224
222
55,433
36,590
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

Rei
24
1 / 8 / 2
1,943
194
20,844
38,671
0
Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
SkyeTyra
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 1 / 20
2,794
279
7,084
20,294
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

25
3 / 1 / 9
2,479
248
29,600
55,122
31,284
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 30% for 3s after using Shell Spin.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
25 / 4 / 10
3,401
340
110,609
21,559
0
Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Ruckus
mDiaz_19
Ruckus
59
5 / 0 / 14
2,466
247
52,658
42,367
20,968
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Androxus
51
6 / 3 / 12
2,281
228
41,165
37,533
0
Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 28s
Objective Time
4m 43s
16
Kill Participation
108
9
Kills
43
43
Deaths
9
7
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Atlas
Bolnirg
Atlas
1
10
2
0.2
W
4
1
20
14
W
3
1
9
7.5
L
3
11
2
0.36
W
25
4
10
7.5
L
Barik
ewff
Barik
1
7
1
0.21
L
Octavia
hitman_jay68
Octavia
3
7
0
0.43
W
Ruckus
mDiaz_19
Ruckus
5
0
14
12
W
Androxus
6
3
12
4
L
Rei
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,875
Damage
241,116
241,116
Taken
176,875
72,010
Shielding
52,252
88,525
Healing
142,051
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Bolnirg
Atlas
28,989
28,989
0
5,907
85,466
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
7,084
7,084
94,665
17,964
20,294
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
29,600
27,224
0
4,438
55,122
31,284
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
33,078
30,143
0
868
32,317
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
110,609
76,785
0
0
21,559
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
ewff
Barik
38,531
38,531
0
7,880
48,072
72,010
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
hitman_jay68
Octavia
55,433
54,583
430
6,234
36,590
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ruckus
mDiaz_19
Ruckus
52,658
41,898
0
17,006
42,367
20,968
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
41,165
29,162
0
7,978
37,533
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Rei
20,844
17,594
49,996
17,210
38,671
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role