Player Matchup

Io
Io
Gold III
Akami252
Io
Gold III
Level 44
Champion Stats
2W - 2L
1,519 SR
Queue Stats
7W - 12L
1,424 Elo+
Solo
Kinessa
Kinessa
Silver IV
Atoomiic
Kinessa
Silver IV
Level 205
Champion Stats
0W - 1L
1,467 SR
Queue Stats
28W - 39L
1,368 Elo+
Party 1
Evie
Evie
Gold V
CoelhoArrombado
Evie
Gold V
Level 197
Champion Stats
2W - 2L
1,592 SR
Queue Stats
32W - 53L
1,356 Elo+
Party 1
Ash
Ash
Qualifying
Loctos
Ash
Qualifying
Level 231
Champion Stats
6W - 5L
1,500 SR
Queue Stats
69W - 71L
1,294 Elo+
Solo
Inara
Inara
Gold V
docebolinho
Inara
Gold V
Level 187
Champion Stats
0W - 9L
1,532 SR
Queue Stats
31W - 53L
1,393 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 173
1,522 SR
1,367 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 310
1,574 SR
1,486 Elo+
VII
VII
Gold IV
BrianBett177
VII
Gold IV
Level 75
Champion Stats
6W - 7L
1,550 SR
Queue Stats
75W - 83L
1,449 Elo+
Solo
Fernando
Fernando
Gold V
Caveira_Total
Fernando
Gold V
Level 543
Champion Stats
71W - 64L
1,561 SR
Queue Stats
1,410W - 1,366L
1,508 Elo+
Solo
Octavia
Octavia
Silver I
Gk-_-Leon
Octavia
Silver I
Level 389
Champion Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,485 Elo+
Solo
Mal'Damba
Mal'Damba
Silver I
gabriel999x
Mal'Damba
Silver I
Level 169
Champion Stats
44W - 35L
1,561 SR
Queue Stats
223W - 234L
1,469 Elo+
Solo
Barik
Barik
Silver II
n7-ManaosLight
Barik
Silver II
Level 372
Champion Stats
15W - 6L
1,697 SR
Queue Stats
93W - 80L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
1 / 4 / 2
1,541
193
31,065
15,964
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Kinessa
Atoomiic
Kinessa
46
5 / 5 / 2
1,558
195
34,651
22,515
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

55
4 / 8 / 3
1,462
183
31,919
22,620
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Ash
Loctos
Ash
45
0 / 7 / 0
1,535
192
30,899
60,077
44,098
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

21
0 / 4 / 1
1,394
174
13,136
60,040
8,647
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1000.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
KhanBomb King
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
6 / 6 / 12
2,187
273
37,820
22,543
1,050
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 3

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 25% Health.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
Caveira_Total
Fernando
50
7 / 1 / 11
2,650
331
51,442
56,944
51,291
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Octavia
Gk-_-Leon
Octavia
51
3 / 2 / 11
2,074
259
29,979
14,242
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Mal'Damba
gabriel999x
Mal'Damba
57
4 / 3 / 13
2,660
333
16,102
13,277
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

58
8 / 0 / 6
2,859
357
45,873
34,664
46,814
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 56s
Objective Time
7m 27s
18
Kill Participation
81
10
Kills
28
28
Deaths
12
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Kinessa
Atoomiic
Kinessa
5
5
2
1.2
W
6
6
12
2
W
Fernando
Caveira_Total
Fernando
7
1
11
12.5
L
4
8
3
0.69
W
Octavia
Gk-_-Leon
Octavia
3
2
11
4.25
L
Ash
Loctos
Ash
0
7
0
0
L
0
4
1
0.13
W
Mal'Damba
gabriel999x
Mal'Damba
4
3
13
3.5
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,670
Damage
181,216
181,216
Taken
141,670
52,745
Shielding
99,155
77,926
Healing
114,857
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
31,065
28,965
56,128
5,725
15,964
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Kinessa
Atoomiic
Kinessa
34,651
32,883
0
4,368
22,515
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
37,820
33,500
0
3,071
22,543
1,050

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Caveira_Total
Fernando
51,442
31,166
0
3,337
56,944
51,291
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
31,919
30,639
0
6,501
22,620
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
Gk-_-Leon
Octavia
29,979
26,629
0
3,580
14,242
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ash
Loctos
Ash
30,899
24,695
0
676
60,077
44,098
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
13,136
10,946
0
4,528
60,040
8,647
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
gabriel999x
Mal'Damba
16,102
6,099
94,960
6,241
13,277
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
45,873
45,873
0
3,668
34,664
46,814
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role