Player Matchup
VS
Match Stats

Thrive
Shoulder Bash
Heal for 400 after hitting an enemy with Shoulder Bash.
Level 2

Brawl
Kinetic Burst
Heal for 600 over 2s for each enemy hit by Kinetic Burst.
Level 4

Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2

Indomitable
Armor
Gain 20% Lifesteal.
Level 2

Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 3s.
Level 5

Level 1

Drain Life
Blast Shot
Heal for 225 over 2s for each enemy hit by Blast Shot.
Level 3

Kinetics
Blast Shot
Generate 1 Ammo for each enemy hit by Blast Shot.
Level 1

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5

Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 20%.
Level 4

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 3

Penumbra
Weapon
Gain 10% Lifesteal.
Level 2

Inertia
Weapon
Increase your Reload Speed by 10%.
Level 2

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 30%.
Level 3

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 6s.
Level 5

Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
Level 1

Bullet Hopper
Increase your maximum Ammo by 3.
Level 3

Sure Shot
Increase your Ultimate charge rate by 3%.
Level 1

Taste Maker
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Level 1

Hide
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Level 5

Designer Armor
Increase your maximum Health by 200.
Level 5

Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2

Oasis
Withdraw
Heal for 160 after using Withdraw.
Level 2

Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.
Level 4

Swagger
Armor
Increase your maximum Health by 150.
Level 3

Bullseye
Weapon
Reduce your active Cooldowns by 40% when you get an Elimination.
Level 4

Desert Silence
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 5%.
Level 1

Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 6%.
Level 1

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.
Level 5

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Level 4

Blood Cannon
Armor
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Level 4

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Impact
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1

Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3

Riftwalk
Blink
Increase your Movement Speed by 40% for 2s after using Blink.
Level 4

Cold Acclimation
Weapon
Your weapon deals 40% less Self-Damage and no longer applies a Knockback to yourself.
Level 4

Snow Globe
Ice Storm
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Level 1

Hangman's Ire
Armor
Gain a 300-Health Shield after dropping to or below 50% Health.
Level 2

Sea Dogs
Armor
Increase the Healing you receive by 5% while at or below 50% Health.
Level 1

Reckless Barrage
Broadside
Heal for 100 for each enemy hit by Broadside.
Level 2

Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5

Gun Deck
Weapon
Increase your maximum Ammo by 5.
Level 5

Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1

Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 40%.
Level 2

Escape Plan
Stealth
Heal for 100 after entering Stealth at or below 65% Health.
Level 1

Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4

Grizzled
Armor
Increase your maximum Health by 250.
Level 5

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1

Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Level 4

Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1

Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.