Player Matchup

Fernando
Fernando
Defaultboix21
Fernando
Level 302
Champion Stats
16W - 8L
1,711 SR
Queue Stats
711W - 663L
1,603 Elo+
Solo
Vora
Vora
Gr8_White_Fang
Vora
Level 999
Champion Stats
16W - 12L
1,592 SR
Queue Stats
152W - 142L
1,502 Elo+
Solo
Viktor
Viktor
MR_Xaander
Viktor
Level 280
Champion Stats
47W - 31L
1,671 SR
Queue Stats
653W - 616L
1,580 Elo+
Party 1
Furia
Furia
bruh89
Furia
Level 749
Champion Stats
14W - 12L
1,636 SR
Queue Stats
705W - 710L
1,620 Elo+
Solo
Lex
Lex
xxjasonxx1234
Lex
Level 864
Champion Stats
92W - 86L
1,617 SR
Queue Stats
1,167W - 1,154L
1,559 Elo+
Party 1
Team Averages
Level 639
1,645 SR
1,573 Elo+

VS

Team Averages
Level 341
1,612 SR
1,595 Elo+
Viktor
Viktor
Cnopl
Viktor
Level 545
Champion Stats
178W - 151L
1,650 SR
Queue Stats
300W - 296L
1,618 Elo+
Party 2
Khan
Khan
DiUmket
Khan
Level 209
Champion Stats
13W - 12L
1,614 SR
Queue Stats
116W - 113L
1,585 Elo+
Party 2
Talus
Talus
Flakonchk124
Talus
Level 79
Champion Stats
43W - 49L
1,596 SR
Queue Stats
136W - 127L
1,553 Elo+
Solo
VII
VII
FoxberryCola
VII
Level 701
Champion Stats
0W - 1L
1,587 SR
Queue Stats
67W - 59L
1,628 Elo+
Solo
Rei
Rei
fragile-psyche
Rei
Level 170
Champion Stats
437W - 379L
1,614 SR
Queue Stats
450W - 411L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Defaultboix21
Fernando
58
7 / 3 / 18
4,069
339
61,561
89,619
87,523
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
8 / 9 / 18
3,271
273
49,087
41,730
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Level 1

Viktor
MR_Xaander
Viktor
50
16 / 9 / 7
3,487
291
45,401
56,703
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Furia
bruh89
Furia
59
2 / 6 / 25
3,597
300
26,696
26,115
7,313
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.3s.

Level 2

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 10%.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

60
25 / 12 / 12
4,807
401
65,191
55,743
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 2.4s.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Cnopl
Viktor
59
14 / 9 / 10
3,116
260
109,272
37,157
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Khan
DiUmket
Khan
56
4 / 10 / 7
2,210
184
39,702
74,674
39,656
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

21
14 / 10 / 10
2,872
239
56,327
56,462
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

60
7 / 16 / 11
2,424
202
43,118
40,068
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

18
0 / 13 / 8
1,402
117
21,491
39,575
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 200 when you use Envelop.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 30s
Objective Time
3m 2s
138
Kill Participation
85
58
Kills
39
39
Deaths
58
80
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Viktor
Cnopl
Viktor
14
9
10
2.11
W
Fernando
Defaultboix21
Fernando
7
3
18
5.33
L
Khan
DiUmket
Khan
4
10
7
0.75
L
14
10
10
1.9
L
7
16
11
0.78
W
8
9
18
1.89
W
Viktor
MR_Xaander
Viktor
16
9
7
2.17
W
Furia
bruh89
Furia
2
6
25
2.42
L
0
13
8
0.31
W
25
12
12
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,936
Damage
269,910
269,910
Taken
247,936
94,836
Shielding
39,656
156,554
Healing
89,430
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Cnopl
Viktor
109,272
67,545
0
6,237
37,157
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Defaultboix21
Fernando
61,561
46,599
0
5,528
89,619
87,523
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
DiUmket
Khan
39,702
34,502
1,260
20,102
74,674
39,656
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
56,327
53,195
0
18,532
56,462
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,118
26,884
3,342
5,108
40,068
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
49,087
31,439
0
6,929
41,730
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
MR_Xaander
Viktor
45,401
36,572
0
13,466
56,703
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Furia
bruh89
Furia
26,696
22,066
110,073
13,166
26,115
7,313
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
21,491
12,461
24,622
10,227
39,575
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
65,191
61,317
0
7,392
55,743
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role