Player Matchup

Ying
Ying
Platinum I
BigCrema
Ying
Platinum I
Level 191
Champion Stats
3W - 4L
1,534 SR
Queue Stats
484W - 505L
1,543 Elo+
Solo
Lian
Lian
Diamond II
Morfoliçà
Lian
Diamond II
Level 269
Champion Stats
32W - 41L
1,646 SR
Queue Stats
696W - 670L
1,655 Elo+
Solo
Androxus
Androxus
Diamond IV
NoCronusNoWin
Androxus
Diamond IV
Level 87
Champion Stats
29W - 36L
1,664 SR
Queue Stats
238W - 218L
1,650 Elo+
Solo
Nyx
Nyx
Diamond V
mietowypypec
Nyx
Diamond V
Level 844
Champion Stats
88W - 72L
1,647 SR
Queue Stats
750W - 719L
1,592 Elo+
Solo
Furia
Furia
Diamond V
thebeast105
Furia
Diamond V
Level 189
Champion Stats
64W - 51L
1,675 SR
Queue Stats
386W - 348L
1,621 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 316
1,633 SR
1,612 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 553
1,649 SR
1,655 Elo+
VII
VII
Platinum I
Korlary
VII
Platinum I
Level 169
Champion Stats
5W - 3L
1,664 SR
Queue Stats
185W - 178L
1,628 Elo+
Solo
Barik
Barik
Platinum II
RSKPZ
Barik
Platinum II
Level 999
Champion Stats
22W - 13L
1,736 SR
Queue Stats
615W - 596L
1,657 Elo+
Party 1
Makoa
Makoa
Diamond II
Smurfik227xd
Makoa
Diamond II
Level 120
Champion Stats
6W - 8L
1,609 SR
Queue Stats
198W - 171L
1,634 Elo+
Solo
Jenos
Jenos
Diamond IV
goldgraeber
Jenos
Diamond IV
Level 479
Champion Stats
35W - 40L
1,591 SR
Queue Stats
1,598W - 1,526L
1,710 Elo+
Solo
Diamond II
sabøtaGe
Unknown
Diamond II
Level 999
Champion Stats
50W - 46L
1,646 SR
Queue Stats
676W - 661L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
57
2 / 7 / 3
1,551
222
25,602
29,730
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

46
4 / 9 / 3
1,681
240
43,827
34,317
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 4 Ammo for each enemy hit with Valor.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Androxus
NoCronusNoWin
Androxus
45
3 / 8 / 2
1,337
191
23,948
24,386
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

49
0 / 6 / 2
1,379
197
41,496
49,901
28,985
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 60%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 20%.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

40
1 / 6 / 3
1,567
224
26,828
31,625
0
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 10% for 1.5s.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Bans
VoraAzaan
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
49
13 / 4 / 7
2,451
350
48,629
24,649
3,450
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Barik
RSKPZ
Barik
57
2 / 1 / 12
2,405
344
30,407
35,732
20,972
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

43
9 / 1 / 11
2,396
342
38,420
59,779
12,602
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

54
2 / 2 / 19
2,547
364
7,806
13,615
5,037
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

sabøtaGe
Unknown
58
9 / 2 / 10
2,349
336
44,697
27,926
0

Level 2

Level 4

Level 1

Level 5

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 17s
Objective Time
5m 28s
23
Kill Participation
94
10
Kills
35
36
Deaths
10
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ying
2
7
3
0.5
W
VII
13
4
7
4.13
L
4
9
3
0.61
L
Androxus
NoCronusNoWin
Androxus
3
8
2
0.5
W
Barik
RSKPZ
Barik
2
1
12
8
W
9
1
11
14.5
W
2
2
19
5.75
L
0
6
2
0.17
W
sabøtaGe
Unknown
9
2
10
7
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,701
Damage
169,959
169,959
Taken
161,701
28,985
Shielding
42,061
90,612
Healing
111,163
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
25,602
20,574
22,344
4,421
29,730
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
VII
48,629
48,029
0
661
24,649
3,450
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
43,827
42,521
0
1,142
34,317
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
NoCronusNoWin
Androxus
23,948
17,159
0
3,632
24,386
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
RSKPZ
Barik
30,407
30,407
0
8,294
35,732
20,972
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,420
35,999
0
8,260
59,779
12,602
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
7,806
7,001
83,450
9,195
13,615
5,037
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
41,496
28,764
0
1,183
49,901
28,985
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
sabøtaGe
Unknown
44,697
37,346
0
1,303
27,926
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
26,828
14,889
48,591
9,299
31,625
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role