Player Matchup

Fernando
Fernando
AlguasilArenita
Fernando
Level 66
Champion Stats
6W - 3L
1,705 SR
Queue Stats
195W - 184L
1,532 Elo+
Solo
Raum
Raum
Fake_TimoHD-YT
Raum
Level 103
Champion Stats
117W - 83L
1,628 SR
Queue Stats
280W - 265L
1,543 Elo+
Solo
Vora
Vora
NRG Ang2376
Vora
Level 55
Champion Stats
3W - 8L
1,429 SR
Queue Stats
82W - 90L
1,459 Elo+
Solo
Grover
Grover
Travesty312
Grover
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,452 Elo+
Solo
Octavia
Octavia
marte048
Octavia
Level 444
Champion Stats
14W - 11L
1,572 SR
Queue Stats
1,016W - 1,009L
1,486 Elo+
Solo
Team Averages
Level 140
1,567 SR
1,494 Elo+

VS

Team Averages
Level 454
1,528 SR
1,495 Elo+
Jenos
Jenos
LivingSpooky
Jenos
Level 469
Champion Stats
51W - 61L
1,374 SR
Queue Stats
1,311W - 1,346L
1,459 Elo+
Solo
Grover
Grover
guiltyy
Grover
Level 266
Champion Stats
4W - 1L
1,708 SR
Queue Stats
110W - 83L
1,577 Elo+
Party 1
Zhin
Zhin
l2ooster
Zhin
Level 371
Champion Stats
7W - 4L
1,500 SR
Queue Stats
180W - 174L
1,455 Elo+
Solo
Drogoz
Drogoz
lettuceprayamen
Drogoz
Level 999
Champion Stats
13W - 14L
1,493 SR
Queue Stats
912W - 915L
1,427 Elo+
Solo
Inara
Inara
sahraisuyeius
Inara
Level 165
Champion Stats
7W - 7L
1,567 SR
Queue Stats
78W - 66L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
31
12 / 12 / 19
5,104
243
93,232
131,190
100,178
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

50
19 / 11 / 31
5,770
275
115,736
209,628
7,955
Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 12%.

Level 3

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

41
13 / 15 / 21
3,802
181
98,727
57,765
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Level 1

Grover
29
4 / 19 / 25
5,274
251
50,942
78,455
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Octavia
marte048
Octavia
60
14 / 11 / 22
4,022
192
120,845
53,352
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
10 / 5 / 31
4,958
236
76,106
38,085
17,862
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Grover
guiltyy
Grover
54
14 / 12 / 37
5,939
283
113,721
100,362
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Zhin
59
22 / 11 / 20
5,783
275
152,069
74,033
0
Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

60
17 / 18 / 10
5,236
249
115,578
84,875
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Lung Capacity

Lung Capacity

Fire Spit

Heal for 100 for each enemy hit with Fire Spit.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

42
5 / 16 / 19
5,999
286
72,916
182,127
122,665
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 60% while Earthen Guard is active.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 1s
Objective Time
17m 3s
180
Kill Participation
185
62
Kills
68
68
Deaths
62
118
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Fernando
12
12
19
1.79
L
19
11
31
3.14
W
10
5
31
5.1
L
13
15
21
1.57
L
Grover
4
19
25
0.87
W
Grover
guiltyy
Grover
14
12
37
2.71
W
Zhin
22
11
20
2.91
W
17
18
10
1.22
L
Octavia
marte048
Octavia
14
11
22
2.27
W
5
16
19
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

479,482
Damage
530,390
530,390
Taken
479,482
108,133
Shielding
140,527
195,321
Healing
290,100
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
93,232
73,859
0
10,777
131,190
100,178
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
115,736
96,832
32,723
35,285
209,628
7,955
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
76,106
40,048
108,128
13,796
38,085
17,862
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
98,727
66,352
0
14,919
57,765
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Grover
50,942
44,774
57,766
26,284
78,455
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Grover
guiltyy
Grover
113,721
92,904
90,481
48,824
100,362
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Zhin
152,069
126,891
0
13,509
74,033
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

W
115,578
92,326
0
5,961
84,875
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
marte048
Octavia
120,845
113,409
3,210
14,357
53,352
0

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
72,916
50,113
0
9,401
182,127
122,665
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Damage Done by Role

Damage Taken by Role