Player Matchup

Jenos
Jenos
Diamond V
Aleacion
Jenos
Diamond V
Level 279
Champion Stats
9W - 7L
1,600 SR
Queue Stats
105W - 92L
1,610 Elo+
Solo
Fernando
Fernando
Diamond V
Alejöööööö
Fernando
Diamond V
Level 361
Champion Stats
11W - 11L
1,687 SR
Queue Stats
205W - 199L
1,614 Elo+
Party 1
Inara
Inara
Diamond III
Heatherアン
Inara
Diamond III
Level 999
Champion Stats
80W - 62L
1,728 SR
Queue Stats
843W - 819L
1,642 Elo+
Party 1
VII
VII
Masters
Hippokabob
VII
Masters
Level 88
Champion Stats
2W - 1L
1,974 SR
Queue Stats
131W - 99L
1,729 Elo+
Solo
Sha Lin
Sha Lin
Platinum III
ßalKaŋ
Sha Lin
Platinum III
Level 588
Champion Stats
11W - 10L
1,637 SR
Queue Stats
170W - 163L
1,568 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 463
1,725 SR
1,633 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 540
1,725 SR
1,642 Elo+
Ash
Ash
Platinum I
Brad42
Ash
Platinum I
Level 245
Champion Stats
4W - 3L
1,647 SR
Queue Stats
208W - 199L
1,590 Elo+
Solo
Ruckus
Ruckus
Diamond II
Ohy
Ruckus
Diamond II
Level 999
Champion Stats
96W - 64L
1,753 SR
Queue Stats
1,671W - 1,652L
1,612 Elo+
Solo
Dredge
Dredge
Diamond I
SonyDualshock3
Dredge
Diamond I
Level 109
Champion Stats
46W - 33L
1,699 SR
Queue Stats
212W - 187L
1,661 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond IV
VeniceBonnet
Mal'Damba
Diamond IV
Level 999
Champion Stats
79W - 65L
1,684 SR
Queue Stats
756W - 721L
1,607 Elo+
Solo
Koga
Koga
Diamond IV
ૌخثسلتتتكظزةિ
Koga
Diamond IV
Level 350
Champion Stats
3W - 0L
1,841 SR
Queue Stats
40W - 27L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Aleacion
Jenos
46
2 / 6 / 8
2,254
250
8,510
17,089
7,883
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

50
1 / 8 / 3
1,981
220
34,629
68,343
51,961
Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
1 / 8 / 3
2,166
241
52,730
94,452
13,024
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

53
11 / 4 / 1
2,681
298
72,798
41,144
2,850
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Sha Lin
ßalKaŋ
Sha Lin
60
1 / 9 / 4
1,726
192
31,893
36,493
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
MakoaVora
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
Brad42
Ash
55
2 / 2 / 14
2,724
303
38,087
60,277
29,380
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ruckus
Ohy
Ruckus
59
12 / 5 / 9
2,612
290
51,316
62,657
20,102
Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

49
10 / 4 / 4
2,589
288
79,504
35,916
1,917
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Mal'Damba
VeniceBonnet
Mal'Damba
52
1 / 1 / 19
2,705
301
24,516
6,451
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

52
10 / 4 / 10
2,602
289
64,098
35,259
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 52s
Objective Time
4m 29s
35
Kill Participation
91
16
Kills
35
35
Deaths
16
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jenos
Aleacion
Jenos
2
6
8
1
L
1
8
3
0.31
W
Ash
Brad42
Ash
2
2
14
4.5
L
1
8
3
0.31
L
11
4
1
2.88
W
Ruckus
Ohy
Ruckus
12
5
9
3.3
W
10
4
4
3
W
Mal'Damba
VeniceBonnet
Mal'Damba
1
1
19
10.5
L
Sha Lin
ßalKaŋ
Sha Lin
1
9
4
0.33
W
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,560
Damage
257,521
257,521
Taken
200,560
75,718
Shielding
51,399
114,560
Healing
139,911
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Aleacion
Jenos
8,510
4,224
90,953
3,081
17,089
7,883
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
34,629
11,852
0
6,612
68,343
51,961
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Ash
Brad42
Ash
38,087
34,391
0
5,438
60,277
29,380
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
52,730
45,540
0
9,381
94,452
13,024
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
72,798
72,798
0
992
41,144
2,850
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ruckus
Ohy
Ruckus
51,316
33,245
0
12,712
62,657
20,102
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
79,504
38,232
0
13,527
35,916
1,917
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
VeniceBonnet
Mal'Damba
24,516
10,940
96,145
4,152
6,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Sha Lin
ßalKaŋ
Sha Lin
31,893
29,013
0
3,541
36,493
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
64,098
51,432
0
7,937
35,259
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role