Player Matchup

Lex
Lex
FREnChCoRe_BaBy
Lex
Level 172
Champion Stats
10W - 9L
1,536 SR
Queue Stats
142W - 154L
1,474 Elo+
Party 1
Grohk
Grohk
Farang0
Grohk
Level 39
Champion Stats
2W - 5L
1,444 SR
Queue Stats
2W - 5L
1,457 Elo+
Party 3
Dredge
Dredge
RustySpooon
Dredge
Level 91
Champion Stats
4W - 5L
1,676 SR
Queue Stats
24W - 28L
1,535 Elo+
Party 3
Octavia
Octavia
Tignace
Octavia
Level 111
Champion Stats
16W - 25L
1,448 SR
Queue Stats
196W - 253L
1,460 Elo+
Solo
Terminus
Terminus
voltAGE_man90
Terminus
Level 179
Champion Stats
6W - 8L
1,590 SR
Queue Stats
149W - 170L
1,441 Elo+
Party 1
Team Averages
Level 118
1,539 SR
1,474 Elo+

VS

Team Averages
Level 242
1,547 SR
1,499 Elo+
Seris
Seris
Uselesspony
Seris
Level 55
Champion Stats
18W - 11L
1,646 SR
Queue Stats
172W - 154L
1,539 Elo+
Party 2
Inara
Inara
lol7024lory57
Inara
Level 853
Champion Stats
5W - 3L
1,632 SR
Queue Stats
369W - 357L
1,537 Elo+
Solo
Willo
Willo
niigggaballs69
Willo
Level 60
Champion Stats
9W - 14L
1,389 SR
Queue Stats
158W - 180L
1,446 Elo+
Solo
Skye
Skye
romdupate29
Skye
Level 204
Champion Stats
8W - 5L
1,495 SR
Queue Stats
158W - 171L
1,498 Elo+
Party 2
Tyra
Tyra
toprak2019
Tyra
Level 39
Champion Stats
4W - 4L
1,575 SR
Queue Stats
36W - 39L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
12 / 12 / 5
3,069
236
78,007
48,704
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Restock

Restock

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 3%.

Level 1

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Grohk
Farang0
Grohk
7
0 / 14 / 7
1,916
147
32,649
70,591
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 3s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Dredge
22
5 / 13 / 6
2,431
187
72,141
50,189
1,480
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Octavia
Tignace
Octavia
44
6 / 13 / 7
2,456
189
63,523
52,383
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Terminus
voltAGE_man90
Terminus
54
5 / 13 / 3
2,136
164
38,753
86,905
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
7 / 1 / 22
3,801
292
44,033
39,530
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Level 1

59
10 / 5 / 21
3,905
300
50,231
115,620
14,424
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

40
18 / 6 / 12
3,494
269
69,022
36,295
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

49
11 / 9 / 10
3,721
286
43,963
46,599
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

35
21 / 7 / 20
4,158
320
101,523
47,029
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 42s
Objective Time
7m 17s
56
Kill Participation
152
28
Kills
67
65
Deaths
28
28
Assists
85
Player
Kills
Deaths
Assists
KDA
L
12
12
5
1.21
L
Grohk
Farang0
Grohk
0
14
7
0.25
L
Dredge
5
13
6
0.62
L
Octavia
Tignace
Octavia
6
13
7
0.73
W
7
1
22
18
W
10
5
21
4.1
W
18
6
12
4
W
11
9
10
1.78
W
21
7
20
4.43
L
Terminus
voltAGE_man90
Terminus
5
13
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

285,073
Damage
308,772
308,772
Taken
285,073
1,480
Shielding
14,424
113,273
Healing
197,144
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
78,007
78,007
0
7,887
48,704
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grohk
Farang0
Grohk
32,649
19,135
25,857
39,180
70,591
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
72,141
30,817
0
7,965
50,189
1,480
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Octavia
Tignace
Octavia
63,523
53,983
1,928
10,975
52,383
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
44,033
38,647
104,391
36,087
39,530
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
50,231
44,091
0
18,937
115,620
14,424
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
69,022
62,838
0
12,241
36,295
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
43,963
30,664
0
17,714
46,599
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
101,523
64,924
0
7,774
47,029
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Terminus
voltAGE_man90
Terminus
38,753
32,778
0
19,481
86,905
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role