Player Matchup

Barik
Barik
Platinum I
 
Barik
Platinum I
Level 60
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Viktor
Viktor
Platinum V
IncaYupanqui
Viktor
Platinum V
Level 44
Champion Stats
1W - 0L
1,568 SR
Queue Stats
65W - 56L
1,531 Elo+
Solo
Ying
Ying
Platinum I
RuLeZeZ
Ying
Platinum I
Level 608
Champion Stats
50W - 51L
1,582 SR
Queue Stats
697W - 647L
1,610 Elo+
Solo
Ruckus
Ruckus
Diamond III
Trïcsy
Ruckus
Diamond III
Level 524
Champion Stats
5W - 5L
1,219 SR
Queue Stats
597W - 516L
1,626 Elo+
Party 2
Atlas
Atlas
Platinum II
lostdx
Atlas
Platinum II
Level 999
Champion Stats
1W - 1L
1,326 SR
Queue Stats
702W - 697L
1,501 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 447
1,439 SR
1,554 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 603
1,625 SR
1,570 Elo+
Makoa
Makoa
Diamond III
CaféPrëto
Makoa
Diamond III
Level 999
Champion Stats
30W - 32L
1,679 SR
Queue Stats
741W - 691L
1,596 Elo+
Party 1
Fernando
Fernando
Platinum I
Farahhhhhhhhhh
Fernando
Platinum I
Level 220
Champion Stats
14W - 19L
1,636 SR
Queue Stats
502W - 470L
1,588 Elo+
Solo
Androxus
Androxus
Platinum III
MataPömbo
Androxus
Platinum III
Level 307
Champion Stats
49W - 46L
1,612 SR
Queue Stats
564W - 540L
1,603 Elo+
Party 1
Octavia
Octavia
Diamond IV
PESADELOVIVO
Octavia
Diamond IV
Level 765
Champion Stats
9W - 14L
1,548 SR
Queue Stats
895W - 816L
1,544 Elo+
Solo
Jenos
Jenos
Platinum III
irado1
Jenos
Platinum III
Level 722
Champion Stats
22W - 25L
1,647 SR
Queue Stats
971W - 941L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
 
Barik
41
15 / 0 / 34
3,981
442
27,533
39,116
21,700
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Viktor
20
21 / 4 / 11
3,522
391
50,736
25,087
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Ying
RuLeZeZ
Ying
46
0 / 1 / 27
3,256
362
1,890
19,006
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
Trïcsy
Ruckus
59
9 / 1 / 27
3,227
359
45,679
22,125
17,530
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Level 1

Atlas
lostdx
Atlas
59
9 / 1 / 21
3,275
364
33,188
41,815
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
VIIBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
LianDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 11 / 1
1,925
214
32,000
58,443
7,088
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Fernando
42
2 / 10 / 1
2,539
282
43,586
52,002
46,489
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Androxus
MataPömbo
Androxus
54
3 / 13 / 2
2,295
255
26,271
32,611
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Octavia
PESADELOVIVO
Octavia
59
1 / 9 / 0
748
83
28,367
23,483
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Jenos
irado1
Jenos
54
1 / 11 / 2
1,825
203
16,925
26,424
2,320
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

24m 47s
Objective Time
6m 43s
174
Kill Participation
13
54
Kills
7
7
Deaths
54
120
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Barik
 
Barik
15
0
34
32
L
0
11
1
0.05
L
Fernando
2
10
1
0.25
W
Viktor
21
4
11
6.63
L
Androxus
MataPömbo
Androxus
3
13
2
0.31
L
Octavia
PESADELOVIVO
Octavia
1
9
0
0.11
W
Ying
RuLeZeZ
Ying
0
1
27
13.5
W
Ruckus
Trïcsy
Ruckus
9
1
27
22.5
L
Jenos
irado1
Jenos
1
11
2
0.18
W
Atlas
lostdx
Atlas
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,026
Damage
147,149
147,149
Taken
192,963
39,230
Shielding
55,897
97,184
Healing
19,164
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
 
Barik
27,533
27,533
0
16,153
39,116
21,700
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
32,000
19,895
0
0
58,443
7,088
L
Fernando
43,586
22,728
0
1,456
52,002
46,489
W
Viktor
50,736
37,283
0
696
25,087
0
L
Androxus
MataPömbo
Androxus
26,271
17,497
0
912
32,611
0
L
Octavia
PESADELOVIVO
Octavia
28,367
18,967
0
2,340
23,483
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
RuLeZeZ
Ying
1,890
1,890
62,964
15,523
19,006
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
Trïcsy
Ruckus
45,679
39,599
0
1,546
22,125
17,530
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Jenos
irado1
Jenos
16,925
13,285
12,228
2,228
26,424
2,320
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
lostdx
Atlas
33,188
33,188
0
302
41,815
0

Damage Done by Role

Damage Taken by Role