Player Matchup
VS
Match Stats

Overflowing Delights
Swarm
Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.
Level 4

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Level 3

Blood Cannon
Armor
Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.
Level 2

Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 15%.
Level 3

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3

Hot Pursuit
Fireball
Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.
Level 1

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Level 1

Brand
Fireball
Heal for 500 for each enemy hit with Fireball.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5

Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 5%.
Level 1

Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 10%.
Level 2

Never Look
Armor
Increase your maximum Health by 100.
Level 2

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.
Level 5

Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1

Hyper Boost
Salvo
Restore 20% of your Booster fuel each time Salvo hits an enemy.
Level 5

Altitude
Armor
Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 1

Condescension
Fire Spit
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Level 1

Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3

Rain of Fire
Thrust
Consume 75% less Booster fuel for 5s after using Thrust.
Level 5

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 60%.
Level 3

Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 10 units.
Level 2

Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 4%.
Level 2

World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 60%.
Level 3

A Swift End
Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.
Level 5

Subjugation
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
Level 1

King's Court
Detonate
Heal for 75 for each Sticky Bomb you Detonate.
Level 5

Royal Decree
Detonate
Increase your Reload Speed by 12% for 3s after using Detonate.
Level 3

Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Level 1

King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4

Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2

Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 40 per stack.
Level 4

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3

Forged Alloy
Turret
Increase the Health of all your Turrets by 140.
Level 1

One Man's Treasure
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Bowling Ball
Rocket Boots
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Level 5

Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 400.
Level 4

It Follows
Calamity Blast
Increase your Movement Speed by 2% for each Calamity Charge you have.
Level 1

Forsaken
Armor
Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 5

Unfeeling
Shatterfall
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Level 1

Despoiler
Shatterfall
Heal for 400 for each enemy hit with Shatterfall.
Level 4

Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.