Player Matchup

Ying
Ying
Platinum III
Marckoxx
Ying
Platinum III
Level 346
Champion Stats
82W - 74L
1,577 SR
Queue Stats
303W - 294L
1,512 Elo+
Party 3
Buck
Buck
Platinum V
Matsuri99
Buck
Platinum V
Level 999
Champion Stats
4W - 3L
1,644 SR
Queue Stats
1,046W - 971L
1,513 Elo+
Solo
Inara
Inara
Gold II
Nic19999
Inara
Gold II
Level 323
Champion Stats
13W - 3L
1,895 SR
Queue Stats
53W - 40L
1,529 Elo+
Party 1
Terminus
Terminus
Gold IV
glusz
Terminus
Gold IV
Level 169
Champion Stats
6W - 3L
1,661 SR
Queue Stats
64W - 53L
1,530 Elo+
Party 1
Lian
Lian
Gold II
sergamerxbox
Lian
Gold II
Level 413
Champion Stats
4W - 6L
1,602 SR
Queue Stats
342W - 347L
1,460 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 450
1,676 SR
1,509 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 663
1,593 SR
1,501 Elo+
Androxus
Androxus
Platinum IV
AMML
Androxus
Platinum IV
Level 597
Champion Stats
0W - 1L
1,523 SR
Queue Stats
37W - 36L
1,543 Elo+
Party 2
Dredge
Dredge
Platinum III
Drakkar23
Dredge
Platinum III
Level 999
Champion Stats
64W - 56L
1,716 SR
Queue Stats
759W - 731L
1,507 Elo+
Solo
Seris
Seris
Gold III
Wesker-Stars-Evi
Seris
Gold III
Level 999
Champion Stats
37W - 46L
1,576 SR
Queue Stats
1,611W - 1,588L
1,486 Elo+
Solo
Torvald
Torvald
Gold IV
YEICR7
Torvald
Gold IV
Level 420
Champion Stats
1W - 2L
1,502 SR
Queue Stats
76W - 88L
1,439 Elo+
Solo
Fernando
Fernando
Platinum II
snowflow594
Fernando
Platinum II
Level 302
Champion Stats
23W - 19L
1,649 SR
Queue Stats
59W - 75L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
55
1 / 2 / 23
3,436
382
8,464
28,254
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Buck
60
6 / 3 / 15
2,591
288
49,355
41,288
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 14%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 24% while Recovery is active.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Inara
Nic19999
Inara
59
8 / 1 / 15
3,218
358
52,874
74,951
16,676
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
glusz
Terminus
59
10 / 3 / 6
2,795
311
40,841
87,354
0
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
7 / 5 / 12
2,750
306
65,817
51,753
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
VoraVatu
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
AMML
Androxus
60
5 / 7 / 4
2,134
237
41,903
35,083
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Dredge
Drakkar23
Dredge
59
10 / 6 / 3
2,604
289
99,549
42,518
3,749
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

57
0 / 3 / 7
1,865
207
37,660
24,240
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Level 1

Torvald
YEICR7
Torvald
58
1 / 9 / 3
1,535
171
33,152
36,722
63,005
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Fernando
snowflow594
Fernando
56
0 / 7 / 7
2,213
246
71,336
78,788
61,491
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 36s
Objective Time
2m 34s
103
Kill Participation
40
32
Kills
16
14
Deaths
32
71
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Androxus
AMML
Androxus
5
7
4
1
L
Dredge
Drakkar23
Dredge
10
6
3
1.92
W
Ying
1
2
23
6.25
W
Buck
6
3
15
4.5
W
Inara
Nic19999
Inara
8
1
15
15.5
L
0
3
7
1.17
L
Torvald
YEICR7
Torvald
1
9
3
0.28
W
Terminus
glusz
Terminus
10
3
6
4.33
W
7
5
12
2.6
L
Fernando
snowflow594
Fernando
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,351
Damage
283,600
283,600
Taken
217,351
16,676
Shielding
128,245
233,610
Healing
114,481
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
AMML
Androxus
41,903
32,504
0
11,608
35,083
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
Drakkar23
Dredge
99,549
22,384
0
14,140
42,518
3,749
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Ying
8,464
8,464
167,418
23,778
28,254
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Buck
49,355
42,926
0
9,609
41,288
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
Nic19999
Inara
52,874
40,627
0
13,131
74,951
16,676
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
37,660
30,044
68,381
13,519
24,240
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Torvald
YEICR7
Torvald
33,152
25,897
2,847
0
36,722
63,005
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
glusz
Terminus
40,841
29,652
0
15,399
87,354
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
65,817
65,817
0
4,275
51,753
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
snowflow594
Fernando
71,336
33,891
0
3,986
78,788
61,491
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role