Player Matchup

Makoa
Makoa
Gold I
Mob0fficial
Makoa
Gold I
Level 120
Champion Stats
0W - 3L
1,266 SR
Queue Stats
114W - 97L
1,644 Elo+
Party 1
Torvald
Torvald
Silver I
TERREX001579
Torvald
Silver I
Level 527
Champion Stats
5W - 1L
1,964 SR
Queue Stats
140W - 151L
1,499 Elo+
Solo
Vora
Vora
Silver I
h4rl3y_qu1n_
Vora
Silver I
Level 999
Champion Stats
22W - 42L
1,505 SR
Queue Stats
710W - 712L
1,456 Elo+
Solo
Rei
Rei
Gold I
lane0
Rei
Gold I
Level 91
Champion Stats
5W - 10L
1,527 SR
Queue Stats
71W - 64L
1,554 Elo+
Party 1
Imani
Imani
Platinum IV
rack6r
Imani
Platinum IV
Level 114
Champion Stats
4W - 2L
1,778 SR
Queue Stats
266W - 257L
1,569 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 370
1,608 SR
1,544 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 822
1,612 SR
1,534 Elo+
Barik
Barik
Gold II
Dylrio
Barik
Gold II
Level 999
Champion Stats
15W - 10L
1,630 SR
Queue Stats
84W - 69L
1,606 Elo+
Solo
Talus
Talus
Gold II
JR_Rising
Talus
Gold II
Level 999
Champion Stats
141W - 113L
1,555 SR
Queue Stats
1,305W - 1,284L
1,495 Elo+
Solo
Saati
Saati
Platinum II
Jonax32
Saati
Platinum II
Level 656
Champion Stats
122W - 112L
1,629 SR
Queue Stats
317W - 304L
1,553 Elo+
Solo
Ying
Ying
Gold V
TailsDoll2000
Ying
Gold V
Level 457
Champion Stats
2W - 1L
1,558 SR
Queue Stats
126W - 144L
1,463 Elo+
Solo
Terminus
Terminus
Gold II
WhiteJoystick
Terminus
Gold II
Level 999
Champion Stats
68W - 44L
1,691 SR
Queue Stats
283W - 263L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 8 / 8
2,257
251
46,407
104,763
29,800
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Torvald
TERREX001579
Torvald
59
5 / 8 / 9
2,186
243
40,291
38,771
76,939
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 5.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

59
2 / 10 / 7
1,759
195
41,410
30,036
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Rei
lane0
Rei
53
5 / 8 / 7
2,224
247
14,747
34,467
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Imani
rack6r
Imani
48
1 / 9 / 7
1,568
174
43,013
35,606
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
KhanInara
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Dylrio
Barik
60
4 / 3 / 17
3,014
335
40,978
40,455
43,780
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 4s.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Talus
JR_Rising
Talus
59
15 / 1 / 14
2,928
325
58,538
27,091
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Saati
Jonax32
Saati
58
17 / 5 / 10
3,231
359
88,614
31,692
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
3 / 1 / 21
2,898
322
9,171
11,976
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
WhiteJoystick
Terminus
56
4 / 5 / 13
2,577
286
46,342
74,654
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

Forsaken

Forsaken

Armor

Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 47s
Objective Time
8m 12s
55
Kill Participation
118
17
Kills
43
43
Deaths
15
38
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Barik
Dylrio
Barik
4
3
17
4.17
W
Talus
JR_Rising
Talus
15
1
14
22
W
Saati
Jonax32
Saati
17
5
10
4.4
L
4
8
8
1
L
Torvald
TERREX001579
Torvald
5
8
9
1.19
W
3
1
21
13.5
W
Terminus
WhiteJoystick
Terminus
4
5
13
2.1
L
2
10
7
0.55
L
Rei
lane0
Rei
5
8
7
1.06
L
Imani
rack6r
Imani
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,868
Damage
243,643
243,643
Taken
185,868
106,739
Shielding
43,780
99,083
Healing
131,111
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Dylrio
Barik
40,978
40,978
0
3,147
40,455
43,780
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Talus
JR_Rising
Talus
58,538
56,347
0
15,488
27,091
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Saati
Jonax32
Saati
88,614
68,726
0
666
31,692
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
46,407
41,304
0
2,278
104,763
29,800
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Torvald
TERREX001579
Torvald
40,291
28,711
830
147
38,771
76,939
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
9,171
9,171
88,174
9,197
11,976
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Terminus
WhiteJoystick
Terminus
46,342
33,529
0
14,439
74,654
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
41,410
31,520
0
3,990
30,036
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Rei
lane0
Rei
14,747
14,347
72,536
15,470
34,467
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
rack6r
Imani
43,013
30,350
0
3,832
35,606
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role