Player Matchup
VS
Match Stats

Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5

Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Level 1

Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 6%.
Level 1

Charmed
Blood Hex
Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.
Level 5

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Level 3

Level 1

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4

Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Interdiction
Weapon
Increase your maximum Ammo by 8.
Level 4

Snap To It
Reduce the time it takes to bring up Designated Sights by 10%.
Level 1

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 60%.
Level 3

Determined Defense
Armor
Increase your maximum Health by 150.
Level 3

Air Supremacy
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Level 4

Level 1

Lost Legacy
Stasis Field
Heal for 400 every 1s for 3s after activating Stasis Field.
Level 5

Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1

Steady Arm
Setback
Generate 1 Ammo after hitting an enemy with Setback.
Level 1

No One Escapes
Setback
Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.
Level 3

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5

Temporal Divide
Stasis Field
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
Level 1

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Level 4

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5

Tormented Fissure
Ignition
Generate 25 Ammo after activating Ignition.
Level 1

Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4

Apocalypse
Juggernaut
Heal for 150 for each champion hit by Juggernaut.
Level 1

Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4

Sorceress
Weapon
Increase your Ultimate charge rate by 28%.
Level 4

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2

Level 1

Otherworldly Tether
Tendril
Gain a 150 Shield for 5s after activating Tendril.
Level 2

The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1

New Purpose
Armor
Increase your maximum Health by 150.
Level 3

Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 40% of its base value.
Level 5

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.
Level 4

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4

Commencement
Combat Slide
Increase the travel distance of Combat Slide by 40%.
Level 4

Juke Boots
Armor
Increase your maximum Health by 50.
Level 1

Requip
Combat Slide
Generate 2 Ammo after activating Combat Slide.
Level 1

Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1.5s.
Level 3

Quick Release
Nade Launcher
Generate 4 Ammo after using Nade Launcher.
Level 2

Napalm
Fire Bomb
Activating Fire Bomb heals you for 200 over 2s.
Level 2

Locked and Loaded
Weapon
Increase your maximum Ammo by 6.
Level 3

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 2s.
Level 2

Shining Topaz
Valor
Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.
Level 5

Bloodline
Grace
Generate 3 Ammo after using Grace.
Level 3

Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3

Inheritance
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.