Player Matchup

Io
Io
Gold II
JuicyyKatt
Io
Gold II
Level 707
Champion Stats
20W - 14L
1,551 SR
Queue Stats
269W - 253L
1,505 Elo+
Solo
Pip
Pip
Silver III
Pip My God
Pip
Silver III
Level 55
Champion Stats
37W - 22L
1,729 SR
Queue Stats
224W - 203L
1,500 Elo+
Party 1
Lex
Lex
Gold V
PocholoGod
Lex
Gold V
Level 39
Champion Stats
1W - 1L
1,332 SR
Queue Stats
79W - 68L
1,494 Elo+
Party 1
Ruckus
Ruckus
Silver II
aqnita76
Ruckus
Silver II
Level 484
Champion Stats
15W - 11L
1,673 SR
Queue Stats
370W - 337L
1,516 Elo+
Party 1
Fernando
Fernando
Bronze III
xtaitans
Fernando
Bronze III
Level 44
Champion Stats
34W - 28L
1,719 SR
Queue Stats
105W - 98L
1,345 Elo+
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 266
1,601 SR
1,472 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 236
1,539 SR
1,453 Elo+
Ash
Ash
Gold IV
IMPR_Matte
Ash
Gold IV
Level 104
Champion Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,486 Elo+
Solo
Tyra
Tyra
Silver I
Samuaff4ka_05
Tyra
Silver I
Level 87
Champion Stats
1W - 2L
1,536 SR
Queue Stats
77W - 68L
1,505 Elo+
Solo
Inara
Inara
Gold IV
Tamamonohana
Inara
Gold IV
Level 482
Champion Stats
2W - 7L
1,407 SR
Queue Stats
75W - 81L
1,463 Elo+
Solo
Zhin
Zhin
Silver III
Teresinho
Zhin
Silver III
Level 129
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,324 Elo+
Solo
Jenos
Jenos
Silver II
lanu_lingeur
Jenos
Silver II
Level 379
Champion Stats
25W - 10L
1,751 SR
Queue Stats
74W - 66L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 5 / 17
3,383
226
46,962
29,819
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

37
22 / 7 / 8
3,442
229
111,404
55,779
0
Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

26
12 / 11 / 15
3,573
238
83,635
47,865
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ruckus
aqnita76
Ruckus
58
3 / 6 / 22
2,834
189
52,162
95,564
31,534
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 20%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Fernando
xtaitans
Fernando
33
6 / 10 / 10
2,937
196
37,651
91,285
49,034
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
KhanAzaan
Team 1 Score

4

VS

Team 2 Score

3

Bans
VoraMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
10 / 9 / 11
3,660
244
65,593
93,701
58,519
Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

47
8 / 13 / 12
3,714
248
88,131
54,357
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

54
2 / 10 / 18
4,058
271
60,995
91,712
14,506
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Zhin
48
8 / 9 / 9
3,229
215
58,223
49,292
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

52
11 / 9 / 19
4,268
285
47,370
42,752
0
Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 34s
Objective Time
10m 23s
122
Kill Participation
108
50
Kills
39
39
Deaths
50
72
Assists
69
Player
Kills
Deaths
Assists
KDA
L
10
9
11
1.72
W
7
5
17
3.1
W
22
7
8
3.71
W
12
11
15
1.77
L
8
13
12
1.08
L
2
10
18
1.1
L
Zhin
8
9
9
1.39
W
Ruckus
aqnita76
Ruckus
3
6
22
2.33
L
11
9
19
2.28
W
Fernando
xtaitans
Fernando
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

331,814
Damage
320,312
320,312
Taken
331,814
80,568
Shielding
73,025
185,346
Healing
156,649
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
65,593
59,680
0
8,727
93,701
58,519
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
46,962
45,275
130,321
15,705
29,819
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
111,404
102,543
13,096
14,978
55,779
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
83,635
79,301
0
4,096
47,865
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
88,131
63,753
0
1,264
54,357
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
60,995
47,959
0
7,401
91,712
14,506
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
58,223
53,974
4,973
15,224
49,292
0

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
aqnita76
Ruckus
52,162
40,676
0
1,712
95,564
31,534
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
47,370
37,463
100,254
18,806
42,752
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Fernando
xtaitans
Fernando
37,651
25,422
0
5,438
91,285
49,034
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role