Player Matchup

Terminus
Terminus
Bronze II
Dexvin
Terminus
Bronze II
Level 820
Champion Stats
13W - 7L
1,628 SR
Queue Stats
996W - 1,057L
1,346 Elo+
Solo
Barik
Barik
Bronze III
Markusdeganis
Barik
Bronze III
Level 999
Champion Stats
111W - 141L
1,477 SR
Queue Stats
611W - 694L
1,379 Elo+
Solo
Skye
Skye
Platinum II
NXT-Prince
Skye
Platinum II
Level 999
Champion Stats
22W - 12L
1,679 SR
Queue Stats
916W - 870L
1,509 Elo+
Party 1
Corvus
Corvus
Silver II
feistycowboy92
Corvus
Silver II
Level 999
Champion Stats
13W - 9L
1,643 SR
Queue Stats
477W - 502L
1,463 Elo+
Solo
Octavia
Octavia
Platinum III
lrzingod
Octavia
Platinum III
Level 246
Champion Stats
2W - 1L
1,457 SR
Queue Stats
765W - 692L
1,517 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 813
1,577 SR
1,443 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 444
1,600 SR
1,445 Elo+
Jenos
Jenos
Qualifying
KaigeTV
Jenos
Qualifying
Level 99
Champion Stats
3W - 5L
1,500 SR
Queue Stats
5W - 7L
1,461 Elo+
Solo
Dredge
Dredge
Silver I
Khalil_ILYES6
Dredge
Silver I
Level 199
Champion Stats
193W - 139L
1,633 SR
Queue Stats
629W - 622L
1,431 Elo+
Solo
Tyra
Tyra
Bronze I
Rammstein7035
Tyra
Bronze I
Level 972
Champion Stats
33W - 49L
1,499 SR
Queue Stats
106W - 135L
1,374 Elo+
Solo
Inara
Inara
Silver II
Trini3008
Inara
Silver II
Level 348
Champion Stats
168W - 110L
1,659 SR
Queue Stats
1,478W - 1,505L
1,504 Elo+
Solo
Buck
Buck
Silver V
ÐÎNO
Buck
Silver V
Level 604
Champion Stats
1W - 2L
1,709 SR
Queue Stats
93W - 87L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Dexvin
Terminus
59
3 / 1 / 7
1,810
302
15,161
28,584
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

60
1 / 0 / 7
1,936
323
7,794
18,221
7,582
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
9 / 4 / 4
2,003
334
24,419
17,056
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 30% for 5s after using Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

59
2 / 0 / 10
2,156
359
7,338
2,056
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Octavia
lrzingod
Octavia
58
6 / 1 / 9
2,000
333
40,278
10,100
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bans
KhanVatu
Team 1 Score

4

VS

Team 2 Score

0

Bans
AzaanFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
KaigeTV
Jenos
43
1 / 4 / 5
1,261
210
10,826
13,779
2,550
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
5 / 5 / 1
1,510
252
38,663
29,115
3,329
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

48
0 / 6 / 3
1,001
167
15,819
21,799
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 40% for 4s after using Fire Bomb.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Inara
Trini3008
Inara
42
0 / 5 / 1
739
123
7,521
25,250
5,000
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Summit

Summit

Impasse

Apply a Knockback of 1200 to yourself after using Impasse underneath yourself.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Buck
ÐÎNO
Buck
59
0 / 1 / 1
761
127
3,188
5,047
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 47s
Objective Time
23s
58
Kill Participation
17
21
Kills
6
6
Deaths
21
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terminus
Dexvin
Terminus
3
1
7
6.5
L
Jenos
KaigeTV
Jenos
1
4
5
0.88
L
5
5
1
1.1
W
1
0
7
4.5
W
9
4
4
2.75
L
0
6
3
0.25
L
Inara
Trini3008
Inara
0
5
1
0.1
W
2
0
10
7
W
Octavia
lrzingod
Octavia
6
1
9
10.5
L
Buck
ÐÎNO
Buck
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,990
Damage
76,017
76,017
Taken
94,990
7,582
Shielding
10,879
57,729
Healing
31,526
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
Dexvin
Terminus
15,161
9,666
0
949
28,584
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Jenos
KaigeTV
Jenos
10,826
9,332
24,208
3,329
13,779
2,550
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
38,663
23,677
0
2,529
29,115
3,329
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
7,794
7,794
0
4,643
18,221
7,582

Level 1

W
24,419
19,384
0
2,584
17,056
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
15,819
6,846
66
0
21,799
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Inara
Trini3008
Inara
7,521
4,564
0
485
25,250
5,000
W
7,338
6,639
46,358
1,507
2,056
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
lrzingod
Octavia
40,278
38,670
0
1,688
10,100
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Buck
ÐÎNO
Buck
3,188
2,889
0
909
5,047
0

Level 1

Damage Done by Role

Damage Taken by Role