Player Matchup

Fernando
Fernando
Diamond III
Delessov
Fernando
Diamond III
Level 523
Champion Stats
1W - 4L
1,647 SR
Queue Stats
253W - 234L
1,587 Elo+
Party 1
Io
Io
Platinum II
HealFlying
Io
Platinum II
Level 405
Champion Stats
188W - 151L
1,676 SR
Queue Stats
270W - 243L
1,587 Elo+
Party 1
Androxus
Androxus
Masters
MærÄ
Androxus
Masters
Level 61
Champion Stats
34W - 25L
1,687 SR
Queue Stats
75W - 56L
1,689 Elo+
Solo
Inara
Inara
Platinum II
Yisuzin
Inara
Platinum II
Level 755
Champion Stats
7W - 5L
1,741 SR
Queue Stats
585W - 524L
1,554 Elo+
Solo
Lian
Lian
Diamond IV
xSophiaBRZ
Lian
Diamond IV
Level 138
Champion Stats
21W - 18L
1,627 SR
Queue Stats
311W - 272L
1,620 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 376
1,675 SR
1,608 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 501
1,646 SR
1,619 Elo+
Mal'Damba
Mal'Damba
Diamond IV
Kåiser
Mal'Damba
Diamond IV
Level 991
Champion Stats
47W - 46L
1,644 SR
Queue Stats
722W - 667L
1,609 Elo+
Solo
Barik
Barik
Diamond IV
Nydüs
Barik
Diamond IV
Level 999
Champion Stats
6W - 13L
1,622 SR
Queue Stats
212W - 208L
1,608 Elo+
Solo
Khan
Khan
Diamond IV
Nøköa
Khan
Diamond IV
Level 320
Champion Stats
16W - 11L
1,628 SR
Queue Stats
453W - 409L
1,567 Elo+
Solo
Bomb King
Bomb King
Diamond III
Séveņ
Bomb King
Diamond III
Level 49
Champion Stats
4W - 5L
1,659 SR
Queue Stats
79W - 64L
1,673 Elo+
Solo
Vora
Vora
Diamond III
xXMoonShadownXx
Vora
Diamond III
Level 147
Champion Stats
6W - 3L
1,679 SR
Queue Stats
116W - 92L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Delessov
Fernando
59
2 / 8 / 1
2,606
290
37,458
73,641
91,943
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
1 / 4 / 6
1,941
216
21,429
15,769
0
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Androxus
MærÄ
Androxus
24
3 / 10 / 2
1,755
195
45,241
36,506
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Inara
Yisuzin
Inara
54
0 / 8 / 3
1,739
193
31,642
49,872
11,900
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

49
2 / 8 / 1
1,999
222
55,278
32,385
0
Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
AzaanKinessa
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Kåiser
Mal'Damba
60
0 / 0 / 18
2,582
287
11,952
17,445
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
Nydüs
Barik
59
7 / 1 / 11
2,620
291
51,652
35,460
29,541
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Khan
Nøköa
Khan
54
1 / 2 / 14
2,218
246
30,708
65,970
24,533
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bomb King
Séveņ
Bomb King
28
14 / 4 / 7
2,480
276
42,446
34,602
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

56
16 / 1 / 14
2,964
329
71,415
37,571
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 43s
Objective Time
4m 12s
21
Kill Participation
102
8
Kills
38
38
Deaths
8
13
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fernando
Delessov
Fernando
2
8
1
0.31
L
1
4
6
1
W
Mal'Damba
Kåiser
Mal'Damba
0
0
18
9
L
Androxus
MærÄ
Androxus
3
10
2
0.4
W
Barik
Nydüs
Barik
7
1
11
12.5
W
Khan
Nøköa
Khan
1
2
14
4
W
Bomb King
Séveņ
Bomb King
14
4
7
4.38
L
Inara
Yisuzin
Inara
0
8
3
0.19
L
2
8
1
0.31
W
16
1
14
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,048
Damage
208,173
208,173
Taken
191,048
103,843
Shielding
54,074
79,034
Healing
152,033
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Delessov
Fernando
37,458
21,652
0
6,840
73,641
91,943

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
21,429
20,883
61,117
5,053
15,769
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Mal'Damba
Kåiser
Mal'Damba
11,952
3,591
106,076
15,045
17,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
MærÄ
Androxus
45,241
33,642
0
2,510
36,506
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Barik
Nydüs
Barik
51,652
51,652
0
0
35,460
29,541
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
Nøköa
Khan
30,708
25,854
8,659
12,247
65,970
24,533
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
Séveņ
Bomb King
42,446
38,343
0
1,455
34,602
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
Yisuzin
Inara
31,642
25,644
0
1,493
49,872
11,900
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
55,278
55,158
0
2,021
32,385
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
71,415
53,250
0
8,551
37,571
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role