Player Matchup
VS
Match Stats

Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5

Plank Walker
Shortcut
Heal for 100 after exiting a Shortcut.
Level 1

Dreadnought
Armor
Increase your maximum Health by 250.
Level 5

Sea Dogs
Armor
Increase the Healing you receive by 10% while at or below 50% Health.
Level 2

Hangman's Ire
Armor
Gain a 300-Health Shield after dropping to or below 50% Health.
Level 2

Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3

Cooled Mags
Quick Switch
Your inactive weapon generates 6 Ammo every 2s.
Level 3

Tactical Retreat
Stealth
Increase your Movement Speed by 20% for 2s after entering Stealth.
Level 2

Stalker
Stealth
Increase your Reload Speed by 50% while Stealth is active.
Level 5

Escape Plan
Stealth
Heal for 200 after entering Stealth at or below 65% Health.
Level 2

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1

High Ground
Increase the jump strength of Octavia's Commanding Leap by 10%.
Level 2

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3

Determined Defense
Armor
Increase your maximum Health by 250.
Level 5

Dominant Dome
Increase the radius of your Distortion Field by 12%.
Level 3

Level 2

Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 1.5s.
Level 3

Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 3.75s.
Level 3

Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 3.2s.
Level 4

Plans Within Plans
Deflector Shield
Heal for 40 every 1s while Deflector Shield is active.
Level 2

Eyes on the Prize
Precision Sights
Reduce your weapon recoil by 60% while using Precision Sights.
Level 3

Numbed Heart
Armor
Increase your maximum Health by 150.
Level 3

Runic Ammunition
Weapon
Gain 12% Lifesteal.
Level 3

Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 40% Lifesteal.
Level 5

Possession
Mending Spirits
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Level 3

Liminal Passage
Slither
Increase the travel distance of Slither by 10%.
Level 1

Spirit's Touch
Slither
Increase your movement speed by 8% for 3s after using Slither.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5

Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 50 per stack.
Level 5

False Idol
Armor
Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 1

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1

New Purpose
Armor
Increase your maximum Health by 200.
Level 4

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 0.8s.
Level 2

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 3.5999999999999996s.
Level 3

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 30%.
Level 3

Penumbra
Weapon
Gain 15% Lifesteal.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 10%.
Level 1

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 40%.
Level 5

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 20%.
Level 2

Phantom
Ghost Walk
Heal for 200 over the duration of Ghost Walk.
Level 2

Conduit
Shock Pulse
Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.
Level 1

Thunderstruck
Shock Pulse
Generate 30% of your Ammo for each unique enemy hit by Shock Pulse.
Level 5

Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.