Player Matchup

Fernando
Fernando
Platinum IV
KillerIXI
Fernando
Platinum IV
Level 869
Champion Stats
6W - 0L
2,009 SR
Queue Stats
88W - 67L
1,643 Elo+
Solo
Koga
Koga
Diamond V
KogasTTV
Koga
Diamond V
Level 54
Champion Stats
52W - 37L
1,742 SR
Queue Stats
72W - 82L
1,602 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum IV
SchmidtAlex
Mal'Damba
Platinum IV
Level 999
Champion Stats
76W - 89L
1,642 SR
Queue Stats
625W - 585L
1,529 Elo+
Party 1
Moji
Moji
Platinum V
kamikadze1423
Moji
Platinum V
Level 231
Champion Stats
3W - 4L
1,531 SR
Queue Stats
661W - 661L
1,505 Elo+
Solo
Imani
Imani
Platinum I
センザイ
Imani
Platinum I
Level 776
Champion Stats
36W - 20L
1,687 SR
Queue Stats
1,053W - 957L
1,578 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 586
1,722 SR
1,572 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 279
1,678 SR
1,683 Elo+
Grover
Grover
Platinum V
Ebay2k
Grover
Platinum V
Level 361
Champion Stats
4W - 1L
1,987 SR
Queue Stats
55W - 46L
1,580 Elo+
Party 3
Barik
Barik
Gold III
Hatshyoki
Barik
Gold III
Level 67
Champion Stats
1W - 2L
1,500 SR
Queue Stats
48W - 45L
1,913 Elo+
Party 2
Atlas
Atlas
Gold II
NaeIith
Atlas
Gold II
Level 281
Champion Stats
20W - 15L
1,668 SR
Queue Stats
292W - 256L
1,640 Elo+
Party 2
Jenos
Jenos
Diamond V
Rexodark
Jenos
Diamond V
Level 588
Champion Stats
2W - 3L
1,590 SR
Queue Stats
160W - 125L
1,625 Elo+
Party 3
Tyra
Tyra
Diamond IV
xTony21x
Tyra
Diamond IV
Level 97
Champion Stats
32W - 39L
1,645 SR
Queue Stats
479W - 497L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
KillerIXI
Fernando
54
4 / 6 / 19
4,293
307
58,761
123,883
142,271
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Koga
15
19 / 13 / 19
4,615
330
88,822
48,315
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Mal'Damba
SchmidtAlex
Mal'Damba
60
2 / 5 / 13
3,781
270
25,593
24,269
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

57
18 / 15 / 15
4,086
292
90,723
74,297
20,713

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

59
10 / 9 / 14
3,664
262
124,488
48,286
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
InaraMakoa
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Ebay2k
Grover
51
9 / 9 / 25
3,661
262
49,592
57,722
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Level 1

Barik
Hatshyoki
Barik
48
1 / 12 / 14
3,309
236
43,464
89,706
72,077
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Atlas
NaeIith
Atlas
59
15 / 10 / 12
3,234
231
63,251
126,962
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
Rexodark
Jenos
58
8 / 10 / 30
3,682
263
67,489
51,912
0
Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Tyra
32
15 / 12 / 20
3,987
285
95,254
62,085
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 55s
Objective Time
7m 41s
133
Kill Participation
149
53
Kills
48
48
Deaths
53
80
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Grover
Ebay2k
Grover
9
9
25
2.39
L
Barik
Hatshyoki
Barik
1
12
14
0.67
W
Fernando
KillerIXI
Fernando
4
6
19
2.25
W
Koga
19
13
19
2.19
L
Atlas
NaeIith
Atlas
15
10
12
2.1
L
Jenos
Rexodark
Jenos
8
10
30
2.3
W
Mal'Damba
SchmidtAlex
Mal'Damba
2
5
13
1.7
W
18
15
15
1.7
L
Tyra
15
12
20
2.08
W
10
9
14
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

388,387
Damage
319,050
319,050
Taken
388,387
162,984
Shielding
72,077
206,917
Healing
198,379
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Ebay2k
Grover
49,592
42,830
62,052
30,846
57,722
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Barik
Hatshyoki
Barik
43,464
43,464
0
7,652
89,706
72,077
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
KillerIXI
Fernando
58,761
38,476
0
8,449
123,883
142,271
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
88,822
49,826
8,166
24,859
48,315
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
Atlas
NaeIith
Atlas
63,251
63,251
0
10,208
126,962
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
Rexodark
Jenos
67,489
59,568
70,507
15,875
51,912
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Mal'Damba
SchmidtAlex
Mal'Damba
25,593
11,027
127,967
11,833
24,269
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
90,723
84,202
16,788
7,086
74,297
20,713

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tyra
95,254
63,290
0
1,239
62,085
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
124,488
81,407
0
1,769
48,286
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role