Player Matchup
VS
Match Stats

Double-Time
Rocket Boots
Heal for 100 every 1s for 3s after activating Rocket Boots.
Level 2

Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2

Combat Repair
Turret
Heal all of your Turrets for 360 every 1s while you are standing near them.
Level 4

Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Conduction
Recharge
Reduce the Cooldown of Recharge by 2s.
Level 5

Glyph of Freedom
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4

Timeshaper
Protection
Generate 4 Ammo for the target of your Protection.
Level 2

Winddancer
Protection
Increase the Movement Speed of your Protection target by 30% for 2s.
Level 3

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Fuel Tank
Armor
Increase your Booster fuel capacity by 30%.
Level 3

Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3

Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2

Decimate
Salvo
Increase the explosion radius of Salvo by 75%.
Level 5

Spitfire
Salvo
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Level 2

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 10% while Stellar Wind is active.
Level 2

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Heartless
Armor
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Level 4

Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5

Embers
Billow
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Level 2

Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2

Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2

Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 14%.
Level 2

Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2

Future Generations
Chain Heal
After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 5

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Both Sides Of The Coin
Weapon
Heal for 75 after hitting an enemy with War.
Level 5

Shoot and Dash
Love
Each stack of Piercing Momentum grants you a 80 Shield for 3s after it expires.
Level 2

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 5%.
Level 1

The Finer Things
Love
Increase your Movement Speed by 24% for 1s after hitting an enemy with Love.
Level 2

Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.
Level 5

Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1

Determined Defense
Armor
Increase your maximum Health by 250.
Level 5

Interdiction
Weapon
Increase your maximum Ammo by 2.
Level 1

Air Supremacy
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Level 1

High Ground
Increase the jump strength of Octavia's Commanding Leap by 15%.
Level 3

Snap To It
Reduce the time it takes to bring up Designated Sights by 50%.
Level 5

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3

Carapace
Shell Shield
Increase the Health of Shell Shield by 200.
Level 1

Determination
Armor
Increase your Healing received from other players by 30% while at or below 50% Health.
Level 5

Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 40%.
Level 5

Thrive
Shoulder Bash
Heal for 200 after hitting an enemy with Shoulder Bash.
Level 1

Gate-Crasher
Shoulder Bash
Reduce the Cooldown of Shoulder Bash by 1.6s.
Level 2

Furious Charge
Shoulder Bash
Increase the Knockback distance of Shoulder Bash by 40%.
Level 5

Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 1.2s.
Level 2

Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.