Player Matchup

Seris
Seris
AlmostElise
Seris
Level 27
Champion Stats
1W - 1L
1,695 SR
Queue Stats
21W - 17L
1,673 Elo+
Solo
Ying
Ying
LordEnkil00
Ying
Level 177
Champion Stats
39W - 41L
1,556 SR
Queue Stats
67W - 88L
1,562 Elo+
Solo
Caspian
Caspian
goe
Caspian
Level 231
Champion Stats
36W - 32L
1,610 SR
Queue Stats
622W - 667L
1,563 Elo+
Solo
Inara
Inara
gokucousin1
Inara
Level 316
Champion Stats
5W - 4L
1,718 SR
Queue Stats
411W - 394L
1,594 Elo+
Solo
Drogoz
Drogoz
santyliveHD
Drogoz
Level 216
Champion Stats
64W - 63L
1,579 SR
Queue Stats
242W - 247L
1,500 Elo+
Solo
Team Averages
Level 193
1,632 SR
1,578 Elo+

VS

Team Averages
Level 709
1,597 SR
1,540 Elo+
Ash
Ash
Emmanuel29080
Ash
Level 986
Champion Stats
45W - 35L
1,598 SR
Queue Stats
2,067W - 2,059L
1,590 Elo+
Party 2
Vora
Vora
KingZanate
Vora
Level 999
Champion Stats
35W - 20L
1,694 SR
Queue Stats
425W - 431L
1,570 Elo+
Party 1
Jenos
Jenos
Nolland27
Jenos
Level 739
Champion Stats
11W - 11L
1,600 SR
Queue Stats
483W - 481L
1,567 Elo+
Party 1
ca1mi8
Unknown
Level 720
Champion Stats
37W - 40L
1,542 SR
Queue Stats
335W - 354L
1,431 Elo+
Solo
Androxus
Androxus
leónmx
Androxus
Level 103
Champion Stats
46W - 50L
1,550 SR
Queue Stats
148W - 168L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
0 / 6 / 2
1,257
210
19,167
29,768
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Level 1

33
1 / 8 / 0
1,062
177
20,855
31,842
0
Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Caspian
goe
Caspian
41
0 / 4 / 0
832
139
4,800
14,373
0
Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 40%.

Level 5

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 60 after hitting an enemy with War.

Level 4

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 8%.

Level 1

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.8s for each enemy hit by it.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

54
1 / 8 / 1
1,397
233
29,401
60,627
6,718
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Drogoz
45
1 / 10 / 0
1,079
180
12,399
26,444
0
Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Lung Capacity

Lung Capacity

Fire Spit

Heal for 150 for each enemy hit with Fire Spit.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 1 / 8
2,011
335
38,647
31,584
9,759
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

59
10 / 0 / 15
2,252
375
47,390
19,515
1,665
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Level 1

Jenos
Nolland27
Jenos
59
2 / 0 / 14
2,180
363
13,593
12,300
4,120
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

ca1mi8
Unknown
59
6 / 1 / 3
2,214
369
26,865
10,824
0

Level 4

Level 2

Level 3

Level 3

Level 3

Level 1

Androxus
leónmx
Androxus
24
11 / 1 / 10
2,194
366
36,559
12,399
0
Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

50s
Objective Time
5m 22s
6
Kill Participation
86
3
Kills
36
36
Deaths
3
3
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
7
1
8
11
W
10
0
15
17.5
L
1
8
0
0.13
W
Jenos
Nolland27
Jenos
2
0
14
9
W
ca1mi8
Unknown
6
1
3
7.5
L
Caspian
goe
Caspian
0
4
0
0
L
1
8
1
0.19
W
Androxus
leónmx
Androxus
11
1
10
16
L
Drogoz
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,622
Damage
163,054
163,054
Taken
86,622
6,718
Shielding
15,544
48,732
Healing
60,895
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,167
15,171
21,407
8,915
29,768
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
38,647
35,515
0
1,524
31,584
9,759
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
47,390
32,955
0
6,689
19,515
1,665
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,855
4,535
10,198
7,118
31,842
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
Nolland27
Jenos
13,593
10,386
38,597
10,346
12,300
4,120
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
ca1mi8
Unknown
26,865
23,576
0
3,086
10,824
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Caspian
goe
Caspian
4,800
3,000
0
1,094
14,373
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
29,401
23,173
0
0
60,627
6,718
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
leónmx
Androxus
36,559
28,146
0
653
12,399
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Drogoz
12,399
7,149
0
0
26,444
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role