Player Matchup

Bomb King
Bomb King
Platinum I
B0LD0R
Bomb King
Platinum I
Level 207
Champion Stats
4W - 2L
1,742 SR
Queue Stats
61W - 62L
1,611 Elo+
Party 1
Jenos
Jenos
Gold III
DarkSeidAnão
Jenos
Gold III
Level 921
Champion Stats
69W - 75L
1,534 SR
Queue Stats
2,420W - 2,339L
1,540 Elo+
Party 1
Vora
Vora
Platinum I
JowHart
Vora
Platinum I
Level 640
Champion Stats
44W - 47L
1,639 SR
Queue Stats
1,200W - 1,175L
1,537 Elo+
Party 1
Makoa
Makoa
Gold I
RoncaPmimnão
Makoa
Gold I
Level 73
Champion Stats
4W - 4L
1,602 SR
Queue Stats
57W - 43L
1,630 Elo+
Party 1
Inara
Inara
Gold III
metaniquilador
Inara
Gold III
Level 999
Champion Stats
82W - 66L
1,672 SR
Queue Stats
166W - 158L
1,526 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 568
1,638 SR
1,569 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 327
1,618 SR
1,617 Elo+
Ying
Ying
Diamond I
Køkusen
Ying
Diamond I
Level 50
Champion Stats
0W - 1L
1,500 SR
Queue Stats
49W - 29L
1,643 Elo+
Solo
Vatu
Vatu
Diamond V
caastSynB
Vatu
Diamond V
Level 433
Champion Stats
5W - 12L
1,549 SR
Queue Stats
750W - 705L
1,608 Elo+
Solo
Atlas
Atlas
Diamond V
Ârtyøm
Atlas
Diamond V
Level 42
Champion Stats
4W - 4L
1,680 SR
Queue Stats
63W - 51L
1,565 Elo+
Solo
Fernando
Fernando
Platinum III
Åylu
Fernando
Platinum III
Level 999
Champion Stats
10W - 9L
1,642 SR
Queue Stats
356W - 310L
1,619 Elo+
Party 2
Drogoz
Drogoz
Platinum I
ßelial
Drogoz
Platinum I
Level 111
Champion Stats
11W - 10L
1,718 SR
Queue Stats
198W - 149L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
B0LD0R
Bomb King
49
10 / 7 / 9
3,237
324
54,658
37,226
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
0 / 7 / 14
2,830
283
8,441
18,821
7,697
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
JowHart
Vora
55
10 / 9 / 5
3,023
302
56,147
45,459
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

50
12 / 5 / 8
3,241
324
53,916
78,467
11,790
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
1 / 6 / 4
2,855
286
38,992
60,042
3,609
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
AndroxusTerminus
Team 1 Score

4

VS

Team 2 Score

1

Bans
Nyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
22
4 / 11 / 9
1,673
167
21,319
14,067
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Vatu
60
9 / 8 / 11
1,992
199
44,139
36,549
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Atlas
Ârtyøm
Atlas
28
6 / 7 / 10
1,950
195
53,719
72,934
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
Åylu
Fernando
59
2 / 6 / 9
1,855
186
38,499
50,793
52,940
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Drogoz
ßelial
Drogoz
46
13 / 8 / 7
2,311
231
82,339
37,811
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 0.5s for each enemy hit by it.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 50% Health.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 12s
Objective Time
1m 31s
73
Kill Participation
80
33
Kills
34
34
Deaths
40
40
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bomb King
B0LD0R
Bomb King
10
7
9
2.07
W
0
7
14
1
W
Vora
JowHart
Vora
10
9
5
1.39
L
Ying
4
11
9
0.77
W
12
5
8
3.2
L
Vatu
9
8
11
1.81
W
1
6
4
0.5
L
Atlas
Ârtyøm
Atlas
6
7
10
1.57
L
Fernando
Åylu
Fernando
2
6
9
1.08
L
Drogoz
ßelial
Drogoz
13
8
7
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

212,154
Damage
240,015
240,015
Taken
212,154
23,096
Shielding
52,940
110,229
Healing
89,274
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
B0LD0R
Bomb King
54,658
50,073
0
5,407
37,226
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
8,441
6,542
74,734
2,201
18,821
7,697
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Vora
JowHart
Vora
56,147
36,272
0
10,836
45,459
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ying
21,319
20,819
36,492
5,145
14,067
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
53,916
49,707
0
6,000
78,467
11,790
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vatu
44,139
30,650
0
13,746
36,549
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
38,992
35,062
0
11,051
60,042
3,609
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
Ârtyøm
Atlas
53,719
53,719
0
9,793
72,934
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
Åylu
Fernando
38,499
27,005
0
12,620
50,793
52,940
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Drogoz
ßelial
Drogoz
82,339
60,008
1,650
9,828
37,811
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role