Player Matchup
VS
Match Stats

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 20%.
Level 4

Rogues of a Feather
Love
Heal for 30 after hitting an enemy with Love.
Level 2

Shoot and Dash
Love
Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.
Level 3

Flurry
Deadly Momentum
Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.
Level 2

Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 32%.
Level 4

Everywhere at Once
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
Level 1

Verdant Expanse
Blossom
Increase the radius of Blossom by 16%.
Level 4

Pick Up
Crippling Throw
Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.
Level 1

Adrenaline
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Vine Grasp
Vine
Increase the range of Vine by 50%.
Level 5

Perennial
Blossom
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Level 3

Level 1

Raze
Disengage
Increase the Knockback applied to enemies by Disengage by 16%.
Level 2

Quiver
Weapon
Increase your maximum Ammo by 3.
Level 3

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Lighter Cannonballs
Weapon
Increase your Reload Speed by 35%.
Level 5

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.
Level 3

Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Juke Boots
Armor
Increase your maximum Health by 200.
Level 4

Assail
In Pursuit
Generate 3 Ammo after activating In Pursuit.
Level 1

Keen Sight
Retribution
Increase the range at which your Retribution target is Revealed by 20 units.
Level 2

Justice Served
Retribution
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 4

Conditioned
Armor
Increase your Movement Speed by 12%.
Level 4

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5

Cavalier
Armor
Increase your maximum Health by 300.
Level 2

Towering Barrier
Shield
Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.
Level 2

Fearless Leader
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Brand
Fireball
Heal for 500 for each enemy hit with Fireball.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 2.0999999999999996s.
Level 3

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 6.25s.
Level 5

Rewind
Dimensional Link
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Level 2

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5

Blade Dancer
Whirl
Increase the travel distance of Whirl by 8%.
Level 1

Master Stance
Counter
Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4

Footwork
Counter
Increase your Movement Speed by 40% for 3s after activating Counter.
Level 4

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 3s.
Level 5

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

Otherworldly Tether
Tendril
Gain a 75 Shield for 5s after activating Tendril.
Level 1

A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Level 3

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.
Level 5

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.