Player Matchup

Lillith
Lillith
Atugonza_
Lillith
Level 422
Champion Stats
1,271W - 1,263L
1,691 SR
Queue Stats
1,817W - 1,756L
1,680 Elo+
Solo
Inara
Inara
Fr4gm3nt4d
Inara
Level 13
Champion Stats
0W - 3L
1,284 SR
Queue Stats
3W - 10L
1,353 Elo+
Solo
Lian
Lian
newjins
Lian
Level 242
Champion Stats
26W - 25L
1,572 SR
Queue Stats
654W - 627L
1,597 Elo+
Solo
Bomb King
Bomb King
syugo0411
Bomb King
Level 138
Champion Stats
37W - 56L
1,509 SR
Queue Stats
904W - 896L
1,557 Elo+
Solo
Strix
Strix
vqOlOpv
Strix
Level 95
Champion Stats
9W - 25L
1,425 SR
Queue Stats
404W - 442L
1,589 Elo+
Solo
Team Averages
Level 182
1,496 SR
1,555 Elo+

VS

Team Averages
Level 387
1,531 SR
1,577 Elo+
Talus
Talus
Choc2Shiesty
Talus
Level 455
Champion Stats
141W - 92L
1,683 SR
Queue Stats
1,475W - 1,413L
1,630 Elo+
Solo
Tiberius
Tiberius
Jemo15
Tiberius
Level 846
Champion Stats
54W - 52L
1,576 SR
Queue Stats
471W - 453L
1,578 Elo+
Solo
Rei
Rei
LordOfKronus7
Rei
Level 569
Champion Stats
51W - 38L
1,619 SR
Queue Stats
188W - 167L
1,600 Elo+
Solo
Yagorath
Yagorath
Rev116z
Yagorath
Level 47
Champion Stats
1W - 0L
1,312 SR
Queue Stats
89W - 68L
1,661 Elo+
Solo
Ying
Ying
worldly_kit78
Ying
Level 17
Champion Stats
1W - 1L
1,467 SR
Queue Stats
4W - 4L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Atugonza_
Lillith
26
6 / 3 / 9
2,514
251
41,601
28,283
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Level 1

Inara
7
1 / 7 / 4
1,835
184
13,783
76,832
4,640
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Lian
newjins
Lian
32
12 / 9 / 5
2,813
281
66,469
42,608
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 30%.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Bomb King
syugo0411
Bomb King
46
4 / 7 / 3
1,995
200
44,734
32,837
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Strix
vqOlOpv
Strix
46
2 / 9 / 9
2,076
208
45,361
33,069
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 10%.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
15 / 7 / 10
3,097
310
62,488
31,221
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Tiberius
Jemo15
Tiberius
59
9 / 4 / 9
3,387
339
87,397
38,823
0
Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 4 Ammo after activating Combat Trance.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

58
1 / 5 / 14
2,447
245
4,145
27,039
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Yagorath
Rev116z
Yagorath
47
8 / 4 / 9
2,645
265
41,640
82,119
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

14
2 / 5 / 10
2,267
227
17,959
22,647
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 9s
Objective Time
3m 57s
55
Kill Participation
87
25
Kills
35
35
Deaths
25
30
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Lillith
Atugonza_
Lillith
6
3
9
3.5
W
15
7
10
2.86
L
Inara
1
7
4
0.43
W
Tiberius
Jemo15
Tiberius
9
4
9
3.38
W
1
5
14
1.6
W
Yagorath
Rev116z
Yagorath
8
4
9
3.13
L
Lian
newjins
Lian
12
9
5
1.61
L
Bomb King
syugo0411
Bomb King
4
7
3
0.79
L
Strix
vqOlOpv
Strix
2
9
9
0.72
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,948
Damage
213,629
213,629
Taken
201,849
4,640
Shielding
0
72,732
Healing
122,495
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
Atugonza_
Lillith
41,601
15,976
64,823
309
28,283
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
62,488
58,353
0
4,895
31,221
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Inara
13,783
13,143
0
2,812
76,832
4,640
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Tiberius
Jemo15
Tiberius
87,397
59,707
0
4,412
38,823
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
4,145
2,787
58,260
10,260
27,039
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Yagorath
Rev116z
Yagorath
41,640
21,653
0
8,121
82,119
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lian
newjins
Lian
66,469
58,365
0
2,292
42,608
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
syugo0411
Bomb King
44,734
43,557
0
168
32,837
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Strix
vqOlOpv
Strix
45,361
40,132
0
2,328
33,069
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
17,959
11,959
31,028
5,519
22,647
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role