Player Matchup

Ying
Ying
AHHzee
Ying
Level 13
Champion Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Jenos
Jenos
ChiniChu
Jenos
Level 333
Champion Stats
241W - 213L
1,545 SR
Queue Stats
904W - 874L
1,532 Elo+
Party 2
Fernando
Fernando
EdMordake
Fernando
Level 199
Champion Stats
15W - 12L
1,559 SR
Queue Stats
75W - 84L
1,518 Elo+
Solo
Drogoz
Drogoz
GaandMaster
Drogoz
Level 944
Champion Stats
181W - 139L
1,582 SR
Queue Stats
795W - 754L
1,542 Elo+
Party 2
Koga
Koga
fuocproooo
Koga
Level 327
Champion Stats
22W - 23L
1,532 SR
Queue Stats
467W - 523L
1,547 Elo+
Solo
Team Averages
Level 363
1,544 SR
1,528 Elo+

VS

Team Averages
Level 405
1,659 SR
1,638 Elo+
Evie
Evie
IttachiUchiha
Evie
Level 866
Champion Stats
36W - 46L
1,555 SR
Queue Stats
1,001W - 876L
1,566 Elo+
Party 1
Barik
Barik
MadaraUcchiha
Barik
Level 748
Champion Stats
123W - 87L
1,633 SR
Queue Stats
686W - 592L
1,623 Elo+
Party 1
Seris
Seris
MatharUchiha
Seris
Level 279
Champion Stats
67W - 58L
1,587 SR
Queue Stats
656W - 592L
1,578 Elo+
Party 1
Dredge
Dredge
aminhabibzadeh6
Dredge
Level 90
Champion Stats
106W - 77L
1,891 SR
Queue Stats
324W - 317L
1,841 Elo+
Solo
Strix
Strix
namechanged9693
Strix
Level 41
Champion Stats
81W - 57L
1,627 SR
Queue Stats
203W - 151L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
AHHzee
Ying
11
0 / 9 / 4
1,584
158
11,671
25,703
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Jenos
ChiniChu
Jenos
55
1 / 13 / 3
1,381
138
5,691
32,956
2,200
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
EdMordake
Fernando
45
4 / 8 / 4
2,225
223
26,188
61,097
127,980
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Drogoz
54
7 / 10 / 5
1,971
197
39,109
33,123
0
Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 26% after getting an Elimination.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

42
10 / 11 / 6
2,311
231
49,621
27,562
0
Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 4 / 12
3,039
304
36,787
22,933
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 60 every 1s while Ice Block is active.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

55
6 / 3 / 22
3,385
339
45,318
44,703
40,794
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
5 / 3 / 13
3,583
358
17,575
19,581
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Level 1

34
8 / 6 / 7
2,855
286
30,356
22,079
0
Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

5
18 / 6 / 3
2,992
299
50,405
22,984
0
Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 10% while Stealth is active.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 9s
Objective Time
7m 58s
44
Kill Participation
108
22
Kills
51
51
Deaths
22
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ying
AHHzee
Ying
0
9
4
0.22
L
Jenos
ChiniChu
Jenos
1
13
3
0.19
L
Fernando
EdMordake
Fernando
4
8
4
0.75
L
Drogoz
7
10
5
0.95
W
14
4
12
5
W
6
3
22
5.67
W
5
3
13
3.83
W
8
6
7
1.92
L
10
11
6
1.18
W
18
6
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,280
Damage
180,441
180,441
Taken
132,280
130,180
Shielding
40,794
49,854
Healing
73,521
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
AHHzee
Ying
11,671
11,171
7,835
2,986
25,703
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
ChiniChu
Jenos
5,691
3,911
23,563
3,298
32,956
2,200
L
Fernando
EdMordake
Fernando
26,188
16,274
0
2,517
61,097
127,980
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Drogoz
39,109
29,535
0
6,061
33,123
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
36,787
36,787
0
5,999
22,933
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
45,318
45,318
0
6,444
44,703
40,794
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
17,575
13,692
44,522
11,833
19,581
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
30,356
26,821
0
325
22,079
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
49,621
37,241
0
3,594
27,562
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
50,405
48,933
0
4,398
22,984
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role