Player Matchup

Fernando
Fernando
Castoramic
Fernando
Level 111
Champion Stats
91W - 62L
1,617 SR
Queue Stats
154W - 137L
1,537 Elo+
Party 2
Tyra
Tyra
Creamkid
Tyra
Level 44
Champion Stats
34W - 24L
1,518 SR
Queue Stats
66W - 63L
1,450 Elo+
Party 2
Talus
Talus
Macdoo
Talus
Level 54
Champion Stats
4W - 4L
1,508 SR
Queue Stats
83W - 80L
1,469 Elo+
Party 2
Vora
Vora
NinjaKing03
Vora
Level 376
Champion Stats
2W - 4L
1,449 SR
Queue Stats
131W - 137L
1,553 Elo+
Solo
Pip
Pip
yoniz12
Pip
Level 119
Champion Stats
54W - 47L
1,586 SR
Queue Stats
169W - 163L
1,526 Elo+
Party 2
Team Averages
Level 141
1,536 SR
1,507 Elo+

VS

Team Averages
Level 208
1,601 SR
1,494 Elo+
Betty la Bomba
Betty la Bomba
Harmandolan
Betty la Bomba
Level 103
Champion Stats
24W - 18L
1,572 SR
Queue Stats
81W - 110L
1,440 Elo+
Solo
Octavia
Octavia
KingOfKarma77
Octavia
Level 482
Champion Stats
10W - 11L
1,654 SR
Queue Stats
299W - 317L
1,481 Elo+
Solo
Ying
Ying
Super-Youssef1
Ying
Level 209
Champion Stats
226W - 185L
1,605 SR
Queue Stats
301W - 284L
1,521 Elo+
Party 1
Io
Io
jana_yossef
Io
Level 85
Champion Stats
83W - 46L
1,643 SR
Queue Stats
89W - 67L
1,536 Elo+
Party 1
Fernando
Fernando
sinonimu
Fernando
Level 163
Champion Stats
78W - 76L
1,529 SR
Queue Stats
292W - 305L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Castoramic
Fernando
29
7 / 3 / 15
3,227
293
35,154
61,430
88,730
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tyra
20
6 / 4 / 16
2,845
259
56,964
30,930
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Talus
Macdoo
Talus
36
10 / 9 / 10
2,667
242
41,662
35,760
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

48
8 / 6 / 7
2,489
226
39,007
33,317
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Level 1

Pip
51
3 / 2 / 19
2,669
243
29,580
16,991
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Harmandolan
Betty la Bomba
47
7 / 9 / 3
2,408
219
58,639
41,579
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Octavia
56
5 / 3 / 6
1,791
163
23,607
11,408
0
Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

43
5 / 7 / 9
2,237
203
30,879
37,980
265
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

35
2 / 5 / 10
2,123
193
32,985
39,274
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 2.4s.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Fernando
sinonimu
Fernando
55
5 / 10 / 4
2,303
209
32,318
72,126
45,341
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 40s
Objective Time
4m 55s
101
Kill Participation
56
34
Kills
24
24
Deaths
34
67
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fernando
Castoramic
Fernando
7
3
15
4.83
W
Tyra
6
4
16
3.5
L
Betty la Bomba
Harmandolan
Betty la Bomba
7
9
3
0.94
L
Octavia
5
3
6
2.67
W
Talus
Macdoo
Talus
10
9
10
1.67
W
8
6
7
1.92
L
5
7
9
1.36
L
2
5
10
1.4
L
Fernando
sinonimu
Fernando
5
10
4
0.7
W
Pip
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

202,367
Damage
178,428
178,428
Taken
202,367
88,730
Shielding
45,606
100,738
Healing
95,780
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Castoramic
Fernando
35,154
15,512
0
4,347
61,430
88,730

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tyra
56,964
23,076
0
2,162
30,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Betty la Bomba
Harmandolan
Betty la Bomba
58,639
21,101
0
1,590
41,579
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
23,607
13,936
55
853
11,408
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Talus
Macdoo
Talus
41,662
37,172
0
4,794
35,760
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
39,007
27,877
1,056
6,552
33,317
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
30,879
26,492
34,275
12,799
37,980
265
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

L
32,985
27,845
27,918
14,369
39,274
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
sinonimu
Fernando
32,318
17,269
0
3,921
72,126
45,341
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Pip
29,580
25,698
71,694
10,133
16,991
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role