Player Matchup
VS
Match Stats

Contingency
Deflector Shield
Increase Deflector Shield's Health by 250.
Level 2

Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 3.2s.
Level 4

Scapegoat
Deflector Shield
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Level 4

Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4

Lightweight Alloy
Precision Sights
Bring up Precision Sights 15% faster.
Level 1

Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Level 3

Sustenance
Armor
Increase your Healing received by 8% while at or below 50% Health.
Level 1

Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5

Incorporeal
Armor
Increase your maximum Health by 50.
Level 1

Snake Pit
Armor
Increase your Movement Speed by 20%.
Level 5

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Stomping Ground
Weapon
Reduce all active Cooldowns by 70% after getting an Elimination.
Level 5

Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Level 1

Momentum
Heroic Leap
Reduce your damage taken by 5% for 4s after using Heroic Leap.
Level 1

Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 20%.
Level 4

Exhilarate
Heroic Leap
Hitting at least one champion with Heroic Leap reduces its Cooldown by 4s.
Level 4

Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1

Hellish Lodestones
Ignition
Reduce your damage taken by 12% for 3s after activating Ignition.
Level 4

Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Level 4

Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 16%.
Level 2

Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1

Abyss Cannon
Broadside
Generate 5 Ammo for each enemy hit by Broadside.
Level 5

Cursed Weaponry
Harpoon
Generate 1 Ammo for each enemy hit by Harpoon.
Level 1

Hangman's Ire
Armor
Gain a 150-Health Shield after dropping to or below 50% Health.
Level 1

Gun Deck
Weapon
Increase your maximum Ammo by 4.
Level 4

Reckless Barrage
Broadside
Heal for 200 for each enemy hit by Broadside.
Level 4

Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3

Street Cred
Armor
Increase your maximum Health by 50.
Level 1

Predation
Armor
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Level 5

Walk it Off
Prowl
Heal for 200 every 1s while Prowl is active.
Level 5

Scamper
Pounce
Increase your Movement Speed by 10% for 3s after using Pounce.
Level 1

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Shadow's Perch
Ambush
Increase the range of Ambush by 30%.
Level 3

Memento Vivere
Armor
Increase your maximum Health by 40.
Level 1

Gathering Shadow
Ambush
Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 5

Final Sight
Armor
Reset the Cooldown of Ambush after falling to or below 30% Health.
Level 3

Retribution
Ambush
Increase the Radius and Effective Radius of the damage from Ambush by 45%.
Level 3

Omnipresence
Ambush
Your Ambush gains an additional charge and can now be used on allies.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Arcane Etching
Nullify
Gain a 400-Health Shield after activating Nullify.
Level 4

Conduction
Recharge
Reduce the Cooldown of Recharge by 0.4s.
Level 1

Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3

Winddancer
Protection
Increase the Movement Speed of your Protection target by 30% for 2s.
Level 3

Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Buying Time
Reversal
Generate 2 Ammo after activating Reversal.
Level 2

Equivalent Exchange
Reversal
Heal for 20% of the damage Absorbed by Reversal.
Level 2

Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Level 3

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Disrupt
Reversal
Reduce the Cooldown of Reversal by 6s.
Level 5

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.