Player Matchup
VS
Match Stats

Devastation
Calamity Blast
Heal for 180 for each enemy hit by Calamity Blast.
Level 3

We Can Rebuild Him
Armor
Receive 5% increased Healing while at or below 50% Health.
Level 1

Hulking Monstrosity
Armor
Increase your maximum Health by 150.
Level 1

Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5

Abomination
Calamity Blast
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Level 5

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

Blood Cannon
Armor
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Level 4

Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.
Level 2

Unholy Flight
Death Wings
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Level 3

Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 6%.
Level 1

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5

Level 1

Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4

Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 3

Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.
Level 3

Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4

Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1

Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 15%.
Level 3

Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

Forged Alloy
Turret
Increase the Health of all your Turrets by 420.
Level 3

Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1

Flora
Armor
Increase your maximum Health by 250.
Level 5

Germination
Seedling
Generate 1 Ammo after using Seedling.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1

Spritely
Flutter
Reduce your damage taken by 25% for 3s after activating Flutter.
Level 5

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Open Fire!
Battle Shout
Generate 8 Ammo after activating Battle Shout.
Level 2

Bloodthirst
Armor
Gain 4% Lifesteal.
Level 1

Platemail
Armor
Increase your maximum Health by 450.
Level 3

Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4

Excessive Force
Weapon
Increase your maximum Ammo by 15.
Level 5

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 20% while Stellar Wind is active.
Level 4

Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Shock and Awe
Detonate
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Level 5

Reinforced Casing
Armor
Increase your maximum Ammo by 4.
Level 4

Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Level 1

Air Blast
Poppy Bomb
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Level 1

King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4

Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1

Steadfast
Armor
Increase your maximum Health by 750.
Level 5

Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4

Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.
Level 5

Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 5%.
Level 1

Never Look
Armor
Increase your maximum Health by 150.
Level 3

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5

Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.