Player Matchup

Mal'Damba
Mal'Damba
Silver V
BloodBang44
Mal'Damba
Silver V
Level 526
Champion Stats
5W - 11L
1,570 SR
Queue Stats
627W - 656L
1,305 Elo+
Solo
Fernando
Fernando
Bronze I
L34frux
Fernando
Bronze I
Level 999
Champion Stats
104W - 127L
1,677 SR
Queue Stats
689W - 752L
1,392 Elo+
Solo
Azaan
Azaan
Bronze I
Matty_201204
Azaan
Bronze I
Level 47
Champion Stats
2W - 8L
1,205 SR
Queue Stats
44W - 51L
1,297 Elo+
Party 1
Koga
Koga
Bronze I
Tys_ItSaimon
Koga
Bronze I
Level 57
Champion Stats
10W - 11L
1,651 SR
Queue Stats
72W - 71L
1,371 Elo+
Party 1
Willo
Willo
Silver II
blszx
Willo
Silver II
Level 160
Champion Stats
1W - 1L
1,725 SR
Queue Stats
37W - 48L
1,439 Elo+
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 358
1,565 SR
1,361 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 388
1,562 SR
1,396 Elo+
Strix
Strix
Silver II
DavidDestryer2
Strix
Silver II
Level 109
Champion Stats
30W - 20L
1,634 SR
Queue Stats
65W - 43L
1,448 Elo+
Solo
Rei
Rei
Silver II
NotAlex608
Rei
Silver II
Level 111
Champion Stats
12W - 5L
1,455 SR
Queue Stats
34W - 31L
1,403 Elo+
Solo
Barik
Barik
Bronze II
Rcristh
Barik
Bronze II
Level 81
Champion Stats
1W - 1L
1,596 SR
Queue Stats
64W - 65L
1,409 Elo+
Solo
Torvald
Torvald
Bronze II
brick981lucky
Torvald
Bronze II
Level 999
Champion Stats
6W - 4L
1,636 SR
Queue Stats
1,046W - 1,189L
1,354 Elo+
Solo
Vora
Vora
Silver IV
lokita31
Vora
Silver IV
Level 641
Champion Stats
12W - 9L
1,488 SR
Queue Stats
399W - 410L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
BloodBang44
Mal'Damba
59
0 / 5 / 7
1,701
189
13,386
20,278
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
L34frux
Fernando
58
3 / 6 / 6
2,183
243
30,827
82,050
90,466
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

23
2 / 8 / 4
1,767
196
29,173
61,052
14,565
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.6s.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

39
5 / 10 / 5
1,949
217
44,598
36,539
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Level 1

Willo
blszx
Willo
59
6 / 7 / 6
2,166
241
61,031
25,107
0
Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
KhanTerminus
Team 1 Score

0

VS

Team 2 Score

4

Bans
VatuInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
12 / 2 / 7
2,918
324
69,011
18,634
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

46
2 / 4 / 14
2,881
320
23,337
37,004
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Barik
Rcristh
Barik
33
8 / 2 / 11
3,772
419
44,071
63,612
77,646
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Torvald
59
2 / 3 / 15
2,672
297
46,575
30,268
56,475
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Vora
46
12 / 5 / 4
2,548
283
42,032
29,497
0
Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 39s
Objective Time
10m 32s
44
Kill Participation
87
16
Kills
36
36
Deaths
16
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
BloodBang44
Mal'Damba
0
5
7
0.7
W
12
2
7
7.75
L
Fernando
L34frux
Fernando
3
6
6
1
L
2
8
4
0.5
W
2
4
14
2.25
W
Barik
Rcristh
Barik
8
2
11
6.75
L
5
10
5
0.75
L
Willo
blszx
Willo
6
7
6
1.29
W
Torvald
2
3
15
3.17
W
Vora
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,015
Damage
225,026
225,026
Taken
179,015
105,031
Shielding
134,121
95,527
Healing
127,974
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
BloodBang44
Mal'Damba
13,386
6,278
71,619
5,611
20,278
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
69,011
67,567
0
6,095
18,634
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
L34frux
Fernando
30,827
17,502
0
2,518
82,050
90,466
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
29,173
22,598
0
5,933
61,052
14,565
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
23,337
23,337
73,909
27,627
37,004
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Barik
Rcristh
Barik
44,071
44,071
0
10,006
63,612
77,646
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
44,598
38,587
0
3,253
36,539
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Willo
blszx
Willo
61,031
41,466
0
6,593
25,107
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
46,575
36,207
0
3,932
30,268
56,475
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
42,032
28,741
0
6,405
29,497
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role