Player Matchup

Jenos
Jenos
Creepers9590
Jenos
Level 253
Champion Stats
1W - 2L
1,611 SR
Queue Stats
200W - 185L
1,653 Elo+
Party 1
Azaan
Azaan
CriticalHippo
Azaan
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,757 Elo+
Party 1
Kasumi
Kasumi
Scalesthesnake
Kasumi
Level 63
Champion Stats
61W - 34L
1,689 SR
Queue Stats
111W - 87L
1,667 Elo+
Party 1
Lex
Lex
xHELLFALLx
Lex
Level 356
Champion Stats
0W - 1L
1,500 SR
Queue Stats
145W - 149L
1,548 Elo+
Solo
Ying
Ying
zZlTerrrYSlwIZz
Ying
Level 126
Champion Stats
41W - 39L
1,601 SR
Queue Stats
456W - 457L
1,570 Elo+
Solo
Team Averages
Level 163
1,580 SR
1,639 Elo+

VS

Team Averages
Level 209
1,555 SR
1,595 Elo+
Talus
Talus
Batwill2
Talus
Level 251
Champion Stats
58W - 47L
1,604 SR
Queue Stats
1,148W - 1,160L
1,583 Elo+
Solo
Furia
Furia
GrimPeasant
Furia
Level 61
Champion Stats
2W - 2L
1,306 SR
Queue Stats
143W - 117L
1,641 Elo+
Solo
Fernando
Fernando
SPD4056
Fernando
Level 41
Champion Stats
2W - 1L
1,674 SR
Queue Stats
70W - 66L
1,572 Elo+
Solo
Vatu
Vatu
XxLOKYAMxX
Vatu
Level 606
Champion Stats
33W - 27L
1,625 SR
Queue Stats
1,980W - 2,002L
1,578 Elo+
Solo
Cassie
Cassie
diegoblack2008
Cassie
Level 84
Champion Stats
37W - 42L
1,564 SR
Queue Stats
293W - 298L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 4 / 3
1,104
221
9,536
19,981
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

13
0 / 4 / 2
1,030
206
21,005
42,881
8,439
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

36
1 / 8 / 0
936
187
16,519
20,613
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

52
2 / 6 / 0
1,234
247
17,082
26,100
0
The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

51
0 / 0 / 2
882
176
0
8,804
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
Batwill2
Talus
54
10 / 0 / 6
2,050
410
36,210
15,453
0
Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1.5s.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

42
3 / 1 / 10
1,921
384
16,220
7,344
0
Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 10% for 1.5s.

Level 2

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Fernando
SPD4056
Fernando
28
0 / 0 / 5
1,951
390
6,577
15,306
27,677
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
8 / 2 / 7
2,064
413
42,351
16,963
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

39
1 / 1 / 4
1,589
318
17,021
9,076
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19s
Objective Time
5m 18s
11
Kill Participation
54
4
Kills
22
22
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Talus
Batwill2
Talus
10
0
6
13
L
1
4
3
0.63
L
0
4
2
0.25
W
3
1
10
8
W
Fernando
SPD4056
Fernando
0
0
5
2.5
L
1
8
0
0.13
W
8
2
7
5.75
W
1
1
4
3
L
2
6
0
0.33
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,142
Damage
118,379
118,379
Taken
64,142
8,439
Shielding
27,677
42,225
Healing
51,580
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Talus
Batwill2
Talus
36,210
34,874
0
10,507
15,453
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
9,536
5,131
23,112
606
19,981
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
21,005
19,377
0
4,811
42,881
8,439
W
16,220
12,245
23,067
4,448
7,344
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
SPD4056
Fernando
6,577
3,761
0
3,393
15,306
27,677
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
16,519
13,025
0
1,319
20,613
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
42,351
30,711
0
7,406
16,963
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
17,021
14,991
0
2,759
9,076
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,082
17,082
0
0
26,100
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
0
0
8,851
3,526
8,804
0

Damage Done by Role

Damage Taken by Role