Player Matchup
VS
Match Stats

Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 10%.
Level 2

Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1

Gloomy Nook
Armor
Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 4

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.
Level 4

Charmed
Blood Hex
Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.
Level 4

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Noble Crest
Armor
Increase your maximum Health by 250.
Level 5

Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 2s.
Level 2

Swift Jade
Valor
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 3

Superiority
Armor
Increase your maximum Ammo by 4.
Level 4

Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1

Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5

Moonlight Garden
Weapon
Generate 6% Moonlight for each enemy hit with Light Bow.
Level 3

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Level 2

Swift Arrows
Moonlight
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Level 2

Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1

Close and Personal
Commander's Grab
Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.
Level 5

Martial Law
Commander's Grab
Generate 5 Ammo after activating Commander's Grab.
Level 1

Platemail
Armor
Increase your maximum Health by 300.
Level 2

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Level 3

Lifetaker
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Tactical Retreat
Stealth
Increase your Movement Speed by 50% for 2s after entering Stealth.
Level 5

Cooled Mags
Quick Switch
Your inactive weapon generates 2 Ammo every 2s.
Level 1

Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 60%.
Level 3

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3

Grizzled
Armor
Increase your maximum Health by 150.
Level 3

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 0.7s.
Level 1

Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Harden
Dredge Anchor
Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
Level 5

Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3

Rampage
Armor
Increase your Movement Speed by 8% for 4s after getting an Elimination.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5

Predation
Armor
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Level 1

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 10%.
Level 1

Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4

Scar Tissue
Nine Lives
Reduce your damage taken by 24% for 2s after using Nine Lives.
Level 4

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Glyph of Freedom
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Glyph of Siphoning
Armor
Gain a 100-Health Shield after getting an Elimination.
Level 1

Vital Grasp
Recharge
Heal for 225 after activating Recharge.
Level 3

Conduction
Recharge
Reduce the Cooldown of Recharge by 0.4s.
Level 1

Eldritch Speed
Recharge
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Level 5

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.