Player Matchup
VS
Match Stats

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5

Snake Pit
Armor
Increase your Movement Speed by 4%.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 1.6s.
Level 2

Incorporeal
Armor
Increase your maximum Health by 100.
Level 2

Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 3

Sky Warden
Disengage
Heal for 375 after hitting an enemy with Disengage.
Level 3

Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1

Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Level 3

Territorial
Disengage
Reduce the Cooldown of Disengage by 5s.
Level 5

Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1

Disappear
Armor
Increase your Movement Speed by 21% while Out of Combat.
Level 3

Mesmerism
Illusion
Generate 3 Ammo after activating Illusion.
Level 3

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 2.5s.
Level 2

Ephemeral
Weapon
Increase your Reload Speed by 40%.
Level 5

Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Indomitable
Armor
Gain 50% Lifesteal.
Level 5

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 0.8s.
Level 1

Fervor
Armor
Increase your maximum Ammo by 3.
Level 3

Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1

Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5

Level 1

Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5

Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1

Manifest Destiny
Grace
Increase the travel distance of Grace by 20 units.
Level 4

Revitalizing Gem
Valor
Heal for 60 for each enemy hit with Valor.
Level 1

Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Team 1 Score
4
VS
Team 2 Score
1

Playing God
Power Siphon
Heal for 10% of the damage Absorbed by Power Siphon.
Level 2

It Follows
Calamity Blast
Increase your Movement Speed by 6% for each Calamity Charge you have.
Level 3

Abomination
Calamity Blast
Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.
Level 1

Hulking Monstrosity
Armor
Increase your maximum Health by 600.
Level 4

Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1

What May Come
Tendril
Reduce the damage you take by 4% for 3s after activating Tendril.
Level 1

New Purpose
Armor
Increase your maximum Health by 200.
Level 4

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Interdiction
Weapon
Increase your maximum Ammo by 2.
Level 1

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3

Determined Defense
Armor
Increase your maximum Health by 100.
Level 2

Snap To It
Reduce the time it takes to bring up Designated Sights by 40%.
Level 4

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Flora
Armor
Increase your maximum Health by 150.
Level 3

Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4

Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.2s.
Level 2

Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.