Player Matchup

Vora
Vora
Gold III
Jhonnyk
Vora
Gold III
Level 999
Champion Stats
5W - 6L
1,384 SR
Queue Stats
537W - 486L
1,506 Elo+
Solo
Seris
Seris
Silver III
KingHelll
Seris
Silver III
Level 999
Champion Stats
18W - 16L
1,547 SR
Queue Stats
180W - 173L
1,451 Elo+
Solo
Barik
Barik
Bronze III
Markusdeganis
Barik
Bronze III
Level 999
Champion Stats
111W - 141L
1,491 SR
Queue Stats
610W - 693L
1,384 Elo+
Solo
Willo
Willo
Platinum IV
NTroast327
Willo
Platinum IV
Level 999
Champion Stats
36W - 10L
1,716 SR
Queue Stats
616W - 606L
1,538 Elo+
Solo
Jenos
Jenos
Qualifying
SuperPandaa
Jenos
Qualifying
Level 38
Champion Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,590 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 807
1,528 SR
1,494 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 808
1,602 SR
1,467 Elo+
Grohk
Grohk
Platinum III
FreakaholicA1
Grohk
Platinum III
Level 999
Champion Stats
4W - 8L
1,531 SR
Queue Stats
2,076W - 2,028L
1,507 Elo+
Solo
Dredge
Dredge
Bronze II
GOEIEMAN2468
Dredge
Bronze II
Level 999
Champion Stats
67W - 81L
1,493 SR
Queue Stats
1,486W - 1,486L
1,386 Elo+
Solo
Inara
Inara
Bronze II
LYRAAHLKJLO
Inara
Bronze II
Level 46
Champion Stats
0W - 1L
1,782 SR
Queue Stats
9W - 11L
1,382 Elo+
Solo
Khan
Khan
Gold I
SmillingGeneral
Khan
Gold I
Level 999
Champion Stats
39W - 39L
1,615 SR
Queue Stats
1,491W - 1,413L
1,506 Elo+
Solo
Skye
Skye
Qualifying
king420JAY
Skye
Qualifying
Level 999
Champion Stats
10W - 10L
1,590 SR
Queue Stats
156W - 154L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Jhonnyk
Vora
59
19 / 8 / 24
4,005
236
97,381
42,886
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Seris
KingHelll
Seris
59
17 / 7 / 19
4,018
236
59,217
51,207
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Level 1

60
7 / 15 / 19
3,644
214
45,301
77,085
47,020
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Willo
59
32 / 8 / 30
5,342
314
154,155
45,700
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

26
4 / 12 / 28
3,414
201
53,228
45,240
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
TorvaldCassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
TyraSaati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 12 / 21
4,547
267
38,633
50,354
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Dredge
59
19 / 15 / 5
3,974
234
76,885
55,254
11,386
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

46
4 / 16 / 11
3,807
224
38,910
131,444
26,806
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
15 / 15 / 11
3,857
227
68,922
109,328
12,617
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
7 / 21 / 14
3,495
206
38,768
62,902
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 5s.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 48s
Objective Time
9m 47s
199
Kill Participation
111
79
Kills
49
50
Deaths
79
120
Assists
62
Player
Kills
Deaths
Assists
KDA
L
4
12
21
1.21
L
Dredge
19
15
5
1.43
W
Vora
Jhonnyk
Vora
19
8
24
3.88
W
Seris
KingHelll
Seris
17
7
19
3.79
L
4
16
11
0.59
W
7
15
19
1.1
W
Willo
32
8
30
5.88
L
15
15
11
1.37
W
4
12
28
1.5
L
7
21
14
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

409,282
Damage
262,118
262,118
Taken
409,282
47,020
Shielding
50,809
135,180
Healing
142,535
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
38,633
20,918
40,848
21,952
50,354
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Dredge
76,885
52,325
0
6,145
55,254
11,386
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
Jhonnyk
Vora
97,381
57,607
0
14,090
42,886
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Seris
KingHelll
Seris
59,217
48,802
42,691
26,171
51,207
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
38,910
36,004
0
10,861
131,444
26,806

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
45,301
45,193
0
10,321
77,085
47,020
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Willo
154,155
106,826
0
4,178
45,700
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
68,922
62,635
1,756
20,863
109,328
12,617
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
53,228
40,028
25,897
11,832
45,240
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
38,768
27,038
25,030
15,080
62,902
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role