Player Matchup

Grover
Grover
GreenFaust
Grover
Level 43
Champion Stats
0W - 4L
1,330 SR
Queue Stats
79W - 83L
1,551 Elo+
Party 2
Pip
Pip
IStarwalkerI
Pip
Level 999
Champion Stats
241W - 270L
1,574 SR
Queue Stats
900W - 937L
1,592 Elo+
Solo
Khan
Khan
MostinMafia2
Khan
Level 43
Champion Stats
13W - 10L
1,574 SR
Queue Stats
78W - 79L
1,562 Elo+
Party 2
Vora
Vora
SKNPN
Vora
Level 999
Champion Stats
105W - 125L
1,577 SR
Queue Stats
1,543W - 1,572L
1,607 Elo+
Solo
Drogoz
Drogoz
TheBrandino
Drogoz
Level 63
Champion Stats
45W - 29L
1,703 SR
Queue Stats
190W - 179L
1,618 Elo+
Solo
Team Averages
Level 429
1,552 SR
1,586 Elo+

VS

Team Averages
Level 390
1,627 SR
1,597 Elo+
Ying
Ying
JusTma
Ying
Level 511
Champion Stats
35W - 27L
1,626 SR
Queue Stats
64W - 49L
1,691 Elo+
Party 1
Raum
Raum
NulSingularity
Raum
Level 31
Champion Stats
6W - 9L
1,531 SR
Queue Stats
35W - 40L
1,465 Elo+
Solo
Kinessa
Kinessa
RabiLuv
Kinessa
Level 919
Champion Stats
3W - 0L
1,790 SR
Queue Stats
40W - 32L
1,619 Elo+
Party 1
Torvald
Torvald
mouralmi
Torvald
Level 425
Champion Stats
68W - 46L
1,689 SR
Queue Stats
586W - 568L
1,601 Elo+
Solo
Koga
Koga
thebigrxvert
Koga
Level 64
Champion Stats
1W - 3L
1,500 SR
Queue Stats
66W - 60L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
GreenFaust
Grover
43
4 / 10 / 53
3,713
186
60,002
81,781
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Level 1

42
28 / 4 / 26
4,374
219
105,678
45,045
0
From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

30
12 / 9 / 35
4,612
231
66,876
133,896
79,585
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Vora
SKNPN
Vora
60
15 / 16 / 31
4,030
202
103,764
78,354
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Drogoz
17
35 / 13 / 17
4,954
248
161,821
65,219
0
Rain of Fire

Rain of Fire

Thrust

Consume 75% less Booster fuel for 5s after using Thrust.

Level 5

Bask

Bask

Salvo

Heal for 35 for each enemy hit by your Salvo rockets.

Level 1

Propel

Propel

Thrust

Restore 10% of your maximum Booster fuel after using Thrust.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
JusTma
Ying
57
3 / 11 / 29
4,518
226
40,192
48,599
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

21
5 / 24 / 23
6,132
307
67,463
248,225
7,310
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Kinessa
RabiLuv
Kinessa
59
17 / 17 / 16
5,251
263
125,207
63,565
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Torvald
mouralmi
Torvald
34
11 / 13 / 10
5,164
258
71,445
53,633
158,606
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

32
16 / 29 / 8
5,272
264
99,988
84,119
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 42s
Objective Time
8m 45s
256
Kill Participation
138
94
Kills
52
52
Deaths
94
162
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Grover
GreenFaust
Grover
4
10
53
3.05
L
28
4
26
10.25
W
Ying
JusTma
Ying
3
11
29
1.59
L
12
9
35
3.28
W
5
24
23
0.69
W
Kinessa
RabiLuv
Kinessa
17
17
16
1.47
L
Vora
SKNPN
Vora
15
16
31
1.91
L
Drogoz
35
13
17
3.35
W
Torvald
mouralmi
Torvald
11
13
10
1.23
W
16
29
8
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

498,141
Damage
404,295
404,295
Taken
498,141
79,585
Shielding
165,916
265,378
Healing
126,878
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
GreenFaust
Grover
60,002
55,646
102,747
56,003
81,781
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
105,678
97,513
21,137
24,650
45,045
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
JusTma
Ying
40,192
40,192
62,016
21,519
48,599
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
66,876
53,176
4,970
21,211
133,896
79,585
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
67,463
56,067
9,989
13,879
248,225
7,310

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Kinessa
RabiLuv
Kinessa
125,207
104,234
0
2,204
63,565
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Vora
SKNPN
Vora
103,764
70,455
0
13,030
78,354
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Drogoz
161,821
136,885
4,438
17,192
65,219
0

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
mouralmi
Torvald
71,445
54,192
4,301
2,813
53,633
158,606
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
99,988
84,244
1,481
8,676
84,119
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role