Player Matchup

Io
Io
AshLicja
Io
Level 65
Champion Stats
6W - 14L
1,344 SR
Queue Stats
174W - 213L
1,419 Elo+
Solo
Buck
Buck
Dallasyeu
Buck
Level 56
Champion Stats
52W - 56L
1,422 SR
Queue Stats
161W - 170L
1,438 Elo+
Solo
DragonPrince523
Unknown
Level 999
Champion Stats
98W - 92L
1,486 SR
Queue Stats
547W - 533L
1,476 Elo+
Solo
Fernando
Fernando
McKredens
Fernando
Level 92
Champion Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,431 Elo+
Party 1
Talus
Talus
StaryDziad
Talus
Level 74
Champion Stats
7W - 5L
1,556 SR
Queue Stats
18W - 20L
1,431 Elo+
Party 1
Team Averages
Level 257
1,462 SR
1,439 Elo+

VS

Team Averages
Level 177
1,488 SR
1,469 Elo+
Ying
Ying
Aterendu
Ying
Level 142
Champion Stats
22W - 41L
1,453 SR
Queue Stats
401W - 381L
1,476 Elo+
Solo
Saati
Saati
SamoTiko
Saati
Level 320
Champion Stats
1W - 6L
1,306 SR
Queue Stats
657W - 645L
1,533 Elo+
Party 3
Dredge
Dredge
Sietemachos_
Dredge
Level 107
Champion Stats
0W - 1L
1,799 SR
Queue Stats
27W - 29L
1,402 Elo+
Party 2
Kinessa
Kinessa
TOKOIN70
Kinessa
Level 173
Champion Stats
5W - 11L
1,467 SR
Queue Stats
484W - 492L
1,520 Elo+
Party 3
Barik
Barik
peraire
Barik
Level 141
Champion Stats
2W - 2L
1,417 SR
Queue Stats
27W - 29L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
1 / 4 / 5
2,527
253
15,800
23,608
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Buck
27
11 / 3 / 7
2,862
286
47,622
30,795
450
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Bully

Bully

Net Shot

Gain 60% Lifesteal against targets Slowed by Net Shot.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

59
7 / 3 / 7
2,893
289
48,692
20,952
0

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

Fernando
McKredens
Fernando
43
0 / 4 / 6
3,300
330
18,706
53,134
84,094
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Talus
42
14 / 7 / 2
3,090
309
52,458
28,527
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2s.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 20.

Level 5

Daredevil

Daredevil

Blitz Upper

Heal for 140 after activating Blitz Upper.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
34
1 / 7 / 7
1,639
164
8,272
27,776
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
SamoTiko
Saati
59
2 / 7 / 6
1,670
167
40,963
39,377
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Dredge
35
8 / 8 / 1
1,671
167
34,177
27,483
2,100
Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Kinessa
TOKOIN70
Kinessa
51
6 / 5 / 5
1,799
180
36,022
32,464
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Barik
peraire
Barik
55
4 / 6 / 8
2,296
230
37,582
56,178
68,762
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 30s
Objective Time
2m 47s
60
Kill Participation
48
33
Kills
21
21
Deaths
33
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
Ying
1
7
7
0.64
W
Buck
11
3
7
4.83
W
7
3
7
3.5
W
Fernando
McKredens
Fernando
0
4
6
0.75
L
Saati
SamoTiko
Saati
2
7
6
0.71
L
Dredge
8
8
1
1.06
W
Talus
14
7
2
2.14
L
Kinessa
TOKOIN70
Kinessa
6
5
5
1.7
L
Barik
peraire
Barik
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,278
Damage
157,016
157,016
Taken
183,278
84,544
Shielding
70,862
84,593
Healing
88,415
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
15,800
14,560
38,803
14,812
23,608
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
8,272
8,272
53,646
8,235
27,776
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Buck
47,622
43,422
0
14,740
30,795
450
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
48,692
36,963
0
4,446
20,952
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
McKredens
Fernando
18,706
15,109
0
5,725
53,134
84,094
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Saati
SamoTiko
Saati
40,963
28,257
0
1,224
39,377
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
34,177
32,708
0
1,101
27,483
2,100
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Talus
52,458
50,188
0
6,067
28,527
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kinessa
TOKOIN70
Kinessa
36,022
36,022
0
13,667
32,464
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Barik
peraire
Barik
37,582
37,582
0
10,542
56,178
68,762

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role