Player Matchup

Ash
Ash
Kuumando
Ash
Level 188
Champion Stats
14W - 16L
1,558 SR
Queue Stats
274W - 270L
1,603 Elo+
Solo
Strix
Strix
LarG
Strix
Level 999
Champion Stats
14W - 36L
1,271 SR
Queue Stats
2,090W - 2,082L
1,535 Elo+
Solo
Zhin
Zhin
PacManDarkC
Zhin
Level 92
Champion Stats
2W - 2L
1,764 SR
Queue Stats
11W - 20L
1,431 Elo+
Solo
Ying
Ying
Ramsha_Lied
Ying
Level 768
Champion Stats
143W - 102L
1,717 SR
Queue Stats
261W - 272L
1,648 Elo+
Solo
Jenos
Jenos
Salinchu
Jenos
Level 185
Champion Stats
96W - 94L
1,588 SR
Queue Stats
467W - 422L
1,511 Elo+
Solo
Team Averages
Level 446
1,580 SR
1,546 Elo+

VS

Team Averages
Level 272
1,543 SR
1,536 Elo+
Maeve
Maeve
Bunjirokod
Maeve
Level 999
Champion Stats
4W - 4L
1,698 SR
Queue Stats
227W - 229L
1,526 Elo+
Solo
Kasumi
Kasumi
FawnBeatle44314
Kasumi
Level 103
Champion Stats
2W - 2L
1,204 SR
Queue Stats
236W - 245L
1,522 Elo+
Solo
Atlas
Atlas
itszdoodoobabyy
Atlas
Level 74
Champion Stats
2W - 0L
1,703 SR
Queue Stats
201W - 194L
1,586 Elo+
Solo
Grohk
Grohk
jonnybonnye
Grohk
Level 60
Champion Stats
20W - 17L
1,555 SR
Queue Stats
127W - 139L
1,466 Elo+
Solo
Lian
Lian
wellwhoishungry
Lian
Level 126
Champion Stats
5W - 5L
1,553 SR
Queue Stats
475W - 488L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
14 / 9 / 15
5,607
280
121,063
128,002
68,066
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Strix
LarG
Strix
60
0 / 5 / 11
594
30
11,645
6,341
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 20%.

Level 2

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

57
20 / 14 / 16
4,134
207
99,736
101,146
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

57
11 / 10 / 18
4,535
227
69,980
54,676
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Jenos
Salinchu
Jenos
38
13 / 14 / 34
4,184
209
50,046
52,235
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
58
19 / 10 / 10
5,137
257
78,789
51,970
4,890
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

57
8 / 17 / 7
3,901
195
53,985
60,313
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

35
1 / 11 / 20
4,444
222
57,711
117,550
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

28
5 / 10 / 18
4,662
233
37,941
61,949
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

43
16 / 10 / 16
5,248
262
113,974
60,688
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 19s
Objective Time
12m 23s
152
Kill Participation
120
58
Kills
49
52
Deaths
58
94
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Maeve
19
10
10
2.4
W
8
17
7
0.68
L
14
9
15
2.39
L
Strix
LarG
Strix
0
5
11
1.1
L
20
14
16
2
L
11
10
18
2
L
Jenos
Salinchu
Jenos
13
14
34
2.14
W
1
11
20
1
W
5
10
18
1.4
W
16
10
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

352,470
Damage
342,400
342,400
Taken
352,470
68,066
Shielding
4,890
182,720
Healing
154,803
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
78,789
76,260
0
21,149
51,970
4,890
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
53,985
34,086
0
12,461
60,313
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
121,063
106,437
0
255
128,002
68,066

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Strix
LarG
Strix
11,645
11,277
1,386
226
6,341
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
99,736
73,900
1,146
10,304
101,146
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
69,980
25,185
49,184
19,286
54,676
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Jenos
Salinchu
Jenos
50,046
25,144
92,698
8,235
52,235
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
57,711
57,711
0
1,502
117,550
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
37,941
27,006
79,419
38,745
61,949
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
113,974
110,775
0
1,527
60,688
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role