Player Matchup

Corvus
Corvus
Carlos_Meru
Corvus
Level 427
Champion Stats
2W - 4L
1,410 SR
Queue Stats
154W - 153L
1,606 Elo+
Solo
Jenos
Jenos
EkleticX
Jenos
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vora
Vora
Muad-Dib_1905
Vora
Level 135
Champion Stats
2W - 9L
1,350 SR
Queue Stats
375W - 370L
1,582 Elo+
Party 1
Fernando
Fernando
pedro2the2p
Fernando
Level 371
Champion Stats
93W - 60L
1,697 SR
Queue Stats
1,585W - 1,517L
1,530 Elo+
Solo
Sha Lin
Sha Lin
zoximo
Sha Lin
Level 460
Champion Stats
4W - 8L
1,345 SR
Queue Stats
779W - 796L
1,588 Elo+
Party 1
Team Averages
Level 288
1,460 SR
1,561 Elo+

VS

Team Averages
Level 565
1,556 SR
1,557 Elo+
Ying
Ying
Chcdsyih
Ying
Level 131
Champion Stats
297W - 267L
1,621 SR
Queue Stats
299W - 273L
1,577 Elo+
Solo
Strix
Strix
HYGINOX
Strix
Level 839
Champion Stats
46W - 47L
1,623 SR
Queue Stats
269W - 228L
1,667 Elo+
Solo
Makoa
Makoa
Maylaw
Makoa
Level 799
Champion Stats
304W - 280L
1,589 SR
Queue Stats
1,475W - 1,426L
1,556 Elo+
Solo
Grohk
Grohk
OneWayDom
Grohk
Level 999
Champion Stats
82W - 65L
1,672 SR
Queue Stats
1,966W - 1,996L
1,515 Elo+
Solo
Lian
Lian
psycho-04
Lian
Level 58
Champion Stats
1W - 1L
1,275 SR
Queue Stats
35W - 46L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
56
0 / 6 / 7
1,800
200
25,548
32,605
1,394
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Jenos
EkleticX
Jenos
23
0 / 10 / 4
1,442
160
7,662
30,677
3,759
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

50
5 / 10 / 0
1,694
188
27,285
38,119
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
pedro2the2p
Fernando
58
2 / 7 / 3
2,385
265
59,866
96,367
80,827
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Sha Lin
zoximo
Sha Lin
58
4 / 5 / 0
1,611
179
39,169
29,702
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 28% for 3s after using Withdraw.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
48
5 / 1 / 20
2,929
325
42,223
18,041
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Strix
HYGINOX
Strix
58
14 / 2 / 2
2,698
300
68,227
18,151
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 20%.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Makoa
Maylaw
Makoa
57
10 / 1 / 14
3,359
373
57,156
74,450
58,853
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Grohk
OneWayDom
Grohk
56
3 / 2 / 17
2,616
291
20,461
20,883
600
Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 600-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Lian
45
6 / 5 / 10
3,010
334
39,403
28,005
0
Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 40s
Objective Time
8m 51s
25
Kill Participation
101
11
Kills
38
38
Deaths
11
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Corvus
0
6
7
0.58
W
Ying
5
1
20
15
L
Jenos
EkleticX
Jenos
0
10
4
0.2
W
Strix
HYGINOX
Strix
14
2
2
7.5
W
Makoa
Maylaw
Makoa
10
1
14
17
L
5
10
0
0.5
W
Grohk
OneWayDom
Grohk
3
2
17
5.75
L
Fernando
pedro2the2p
Fernando
2
7
3
0.5
W
Lian
6
5
10
2.2
L
Sha Lin
zoximo
Sha Lin
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,530
Damage
227,470
227,470
Taken
159,530
85,980
Shielding
59,453
119,823
Healing
124,330
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
25,548
19,366
56,753
12,756
32,605
1,394
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
42,223
23,095
55,429
10,326
18,041
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
EkleticX
Jenos
7,662
6,512
27,025
5,675
30,677
3,759
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Strix
HYGINOX
Strix
68,227
66,408
0
943
18,151
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Makoa
Maylaw
Makoa
57,156
53,263
0
5,454
74,450
58,853
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
27,285
22,645
0
7,062
38,119
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grohk
OneWayDom
Grohk
20,461
17,253
39,670
9,907
20,883
600
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
pedro2the2p
Fernando
59,866
36,883
0
3,583
96,367
80,827
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
39,403
39,403
0
2,601
28,005
0

Level 1

Level 1

L
Sha Lin
zoximo
Sha Lin
39,169
32,869
0
6,969
29,702
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role