Player Matchup

Buck
Buck
PopeSulyvahn
Buck
Level 46
Champion Stats
0W - 1L
1,375 SR
Queue Stats
14W - 30L
1,365 Elo+
Party 3
Ruckus
Ruckus
abcaste1006
Ruckus
Level 199
Champion Stats
42W - 50L
1,522 SR
Queue Stats
78W - 85L
1,484 Elo+
Party 2
Lian
Lian
alvrgprros1234
Lian
Level 999
Champion Stats
20W - 29L
1,532 SR
Queue Stats
279W - 283L
1,461 Elo+
Party 2
Rei
Rei
jonthejuvenile
Rei
Level 30
Champion Stats
1W - 13L
1,272 SR
Queue Stats
19W - 33L
1,390 Elo+
Party 3
Dredge
Dredge
nisawesome
Dredge
Level 999
Champion Stats
36W - 50L
1,533 SR
Queue Stats
524W - 527L
1,555 Elo+
Solo
Team Averages
Level 455
1,447 SR
1,451 Elo+

VS

Team Averages
Level 293
1,563 SR
1,509 Elo+
Ying
Ying
DirefulFlower66
Ying
Level 165
Champion Stats
38W - 27L
1,597 SR
Queue Stats
455W - 437L
1,503 Elo+
Solo
Inara
Inara
EdwinSaenz777
Inara
Level 32
Champion Stats
37W - 32L
1,538 SR
Queue Stats
164W - 160L
1,484 Elo+
Party 1
Vora
Vora
Ezzkyo
Vora
Level 594
Champion Stats
19W - 12L
1,529 SR
Queue Stats
171W - 164L
1,468 Elo+
Party 1
Barik
Barik
ICEPOP27
Barik
Level 198
Champion Stats
30W - 25L
1,353 SR
Queue Stats
1,050W - 1,025L
1,595 Elo+
Solo
Vivian
Vivian
KelCho
Vivian
Level 477
Champion Stats
2W - 1L
1,800 SR
Queue Stats
164W - 164L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
2 / 9 / 4
1,388
154
24,495
33,231
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Ruckus
45
7 / 5 / 10
2,179
242
50,491
63,278
38,857
Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

59
8 / 8 / 7
1,906
212
37,464
25,610
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

32
1 / 6 / 11
1,861
207
25,135
31,934
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Dredge
nisawesome
Dredge
53
12 / 5 / 6
2,230
248
50,090
21,647
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
5 / 7 / 13
2,720
302
32,683
27,997
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

12
3 / 6 / 6
2,658
295
32,093
55,730
20,448
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
Ezzkyo
Vora
56
6 / 6 / 9
2,347
261
38,230
37,086
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 2s after hitting at least one enemy with Obliteration.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
ICEPOP27
Barik
50
5 / 4 / 7
2,612
290
17,992
35,382
53,921
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Vivian
KelCho
Vivian
48
14 / 7 / 7
3,048
339
54,702
31,480
10,296
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 37s
Objective Time
7m 22s
68
Kill Participation
75
30
Kills
33
33
Deaths
30
38
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
7
13
1.64
W
3
6
6
1
W
Vora
Ezzkyo
Vora
6
6
9
1.75
W
Barik
ICEPOP27
Barik
5
4
7
2.13
W
Vivian
KelCho
Vivian
14
7
7
2.5
L
2
9
4
0.44
L
Ruckus
7
5
10
2.4
L
8
8
7
1.44
L
1
6
11
1.08
L
Dredge
nisawesome
Dredge
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,675
Damage
175,700
175,700
Taken
187,675
38,857
Shielding
84,665
86,436
Healing
84,713
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
32,683
18,141
50,834
11,493
27,997
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
32,093
27,552
0
2,220
55,730
20,448
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Vora
Ezzkyo
Vora
38,230
30,161
0
9,700
37,086
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Barik
ICEPOP27
Barik
17,992
17,992
352
8,053
35,382
53,921
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Vivian
KelCho
Vivian
54,702
49,175
0
2,061
31,480
10,296
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
24,495
22,743
0
6,163
33,231
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
50,491
30,510
0
16,923
63,278
38,857
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
37,464
34,264
0
3,505
25,610
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
25,135
23,823
39,471
18,740
31,934
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
nisawesome
Dredge
50,090
12,630
0
1,634
21,647
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role