Player Matchup

Sha Lin
Sha Lin
Diamond II
iIIyr
Sha Lin
Diamond II
Level 212
Champion Stats
39W - 31L
1,711 SR
Queue Stats
428W - 360L
1,643 Elo+
Solo
Atlas
Atlas
Platinum III
openmindalways
Atlas
Platinum III
Level 160
Champion Stats
36W - 28L
1,639 SR
Queue Stats
451W - 428L
1,584 Elo+
Solo
Bomb King
Bomb King
Diamond IV
ripJulian
Bomb King
Diamond IV
Level 394
Champion Stats
90W - 33L
1,836 SR
Queue Stats
390W - 342L
1,714 Elo+
Solo
Yagorath
Yagorath
Diamond II
saaae
Yagorath
Diamond II
Level 999
Champion Stats
21W - 4L
1,933 SR
Queue Stats
799W - 768L
1,614 Elo+
Solo
Jenos
Jenos
Diamond I
ƒreestyleÅngel
Jenos
Diamond I
Level 123
Champion Stats
20W - 14L
1,735 SR
Queue Stats
293W - 245L
1,746 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 378
1,771 SR
1,660 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 339
1,730 SR
1,643 Elo+
Ash
Ash
Platinum II
Bellanochee
Ash
Platinum II
Level 113
Champion Stats
4W - 11L
1,494 SR
Queue Stats
372W - 364L
1,593 Elo+
Solo
Kinessa
Kinessa
Masters
Blasterize
Kinessa
Masters
Level 132
Champion Stats
5W - 1L
2,024 SR
Queue Stats
130W - 103L
1,700 Elo+
Solo
Lillith
Lillith
Diamond I
ExcuseMePlayer
Lillith
Diamond I
Level 999
Champion Stats
397W - 363L
1,653 SR
Queue Stats
1,443W - 1,428L
1,689 Elo+
Solo
Inara
Inara
Diamond IV
Sof-Qui-Peut-
Inara
Diamond IV
Level 313
Champion Stats
91W - 64L
1,750 SR
Queue Stats
1,017W - 947L
1,614 Elo+
Party 1
Octavia
Octavia
Diamond IV
kàysim
Octavia
Diamond IV
Level 138
Champion Stats
23W - 19L
1,729 SR
Queue Stats
490W - 466L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
iIIyr
Sha Lin
54
10 / 2 / 4
2,303
329
44,948
25,537
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

52
2 / 1 / 9
2,488
355
35,655
60,371
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bomb King
ripJulian
Bomb King
59
5 / 2 / 5
2,614
373
44,803
21,469
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Yagorath
saaae
Yagorath
59
3 / 1 / 8
2,084
298
25,131
27,679
15,261
Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 800.

Level 4

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

52
2 / 0 / 13
2,667
381
24,002
12,375
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
AzaanFernando
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
1 / 4 / 2
1,211
173
26,158
41,631
15,244
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Level 1

Kinessa
Blasterize
Kinessa
51
3 / 6 / 1
1,490
213
50,060
34,482
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 50%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

56
0 / 3 / 3
1,482
212
18,634
18,116
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

53
1 / 5 / 2
1,340
191
19,472
59,883
6,487
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Octavia
kàysim
Octavia
51
1 / 4 / 2
1,205
172
33,107
20,427
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 57s
Objective Time
50s
61
Kill Participation
16
22
Kills
6
6
Deaths
22
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Kinessa
Blasterize
Kinessa
3
6
1
0.58
L
0
3
3
0.5
L
1
5
2
0.4
W
Sha Lin
iIIyr
Sha Lin
10
2
4
6
L
Octavia
kàysim
Octavia
1
4
2
0.5
W
2
1
9
6.5
W
Bomb King
ripJulian
Bomb King
5
2
5
3.75
W
Yagorath
saaae
Yagorath
3
1
8
7
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,539
Damage
147,431
147,431
Taken
174,539
15,261
Shielding
21,731
106,338
Healing
77,703
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,158
25,904
0
0
41,631
15,244
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kinessa
Blasterize
Kinessa
50,060
48,988
0
1,872
34,482
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
18,634
2,551
68,695
40
18,116
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
19,472
17,503
0
3,745
59,883
6,487
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Sha Lin
iIIyr
Sha Lin
44,948
38,393
0
846
25,537
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
kàysim
Octavia
33,107
31,657
0
3,351
20,427
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
35,655
35,655
0
4,744
60,371
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Bomb King
ripJulian
Bomb King
44,803
41,686
0
2,254
21,469
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Yagorath
saaae
Yagorath
25,131
12,577
0
3,030
27,679
15,261
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
24,002
18,862
83,869
11,595
12,375
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role