Player Matchup
VS
Match Stats

Flitter
Flutter
Reduce the Cooldown of Flutter by 3s.
Level 5

Pixie Dust
Dead Zone
Heal for 150 every 1s while standing in Dead Zone.
Level 2

Hummingbird
Flutter
Generate 2 Ammo after activating Flutter.
Level 2

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 12%.
Level 2

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Level 4

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Divine Right
Grace
Gain 20% Movement Speed for 3s after using Grace.
Level 4

Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2

Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3

Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Level 3

Swift Jade
Valor
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 3

Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1

Test of Strength
Combat Trance
Heal for 90 every 1s while Combat Trance is active.
Level 2

Primal Haste
Combat Trance
Gain a 120-Health Shield for 4s after activating Combat Trance.
Level 2

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 60.
Level 4

Making the Cut
Heavy Blade
Heal for 120 for each enemy hit by Heavy Blade.
Level 3

Rising Stardom
Crouching Tigron
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Level 4

Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

No Chill
Weapon
Increase your Movement Speed while firing by 20%.
Level 4

Refraction
Emitter
Reduce the Cooldown of Emitter by 3s.
Level 3

Nanotechnology
Emitter
Heal for 150 every 1s while Emitter is active.
Level 3

Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3

Quick Loader
Weapon
Increase your Reload Speed by 20%.
Level 2

Rocket Barrage
Missile Launcher
Increase the radius of Missile Launcher's explosions by 66%.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Gun Deck
Weapon
Increase your maximum Ammo by 5.
Level 5

Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3

Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5

Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1

Haul on the Bowline
Shortcut
Increase your Movement Speed by 10% for 2s after exiting a Shortcut.
Level 1

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Shadow's Perch
Ambush
Increase the range of Ambush by 30%.
Level 3

Memento Vivere
Armor
Increase your maximum Health by 40.
Level 1

Gathering Shadow
Ambush
Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 5

Final Sight
Armor
Reset the Cooldown of Ambush after falling to or below 30% Health.
Level 3

Retribution
Ambush
Increase the Radius and Effective Radius of the damage from Ambush by 45%.
Level 3

Omnipresence
Ambush
Your Ambush gains an additional charge and can now be used on allies.
Level 1

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.
Level 4

Blood Cannon
Armor
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Level 3

Overflowing Delights
Swarm
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Level 5

Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 6%.
Level 1

Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 10%.
Level 2

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3

Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4

Determination
Armor
Increase your Healing received from other players by 18% while at or below 50% Health.
Level 3

Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1

Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Level 5

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.
Level 1

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 80%.
Level 4

Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.
Level 2

Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 1

Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.