Player Matchup

Corvus
Corvus
Elito96
Corvus
Level 949
Champion Stats
89W - 21L
1,701 SR
Queue Stats
2,486W - 654L
1,878 Elo+
Party 1
Fernando
Fernando
Yessi03
Fernando
Level 552
Champion Stats
807W - 203L
1,994 SR
Queue Stats
2,503W - 717L
1,909 Elo+
Party 1
Vivian
Vivian
felipegffgh
Vivian
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 4
Tiberius
Tiberius
gardenaldoodio
Tiberius
Level 5
Champion Stats
2W - 4L
1,500 SR
Queue Stats
2W - 15L
1,500 Elo+
Party 4
Lian
Lian
iNxvszxSmaga
Lian
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 4
Team Averages
Level 304
1,639 SR
1,657 Elo+

VS

Team Averages
Level 104
1,553 SR
1,515 Elo+
Grohk
Grohk
Emerson4350
Grohk
Level 95
Champion Stats
1W - 0L
1,739 SR
Queue Stats
48W - 33L
1,550 Elo+
Solo
Seris
Seris
GBZIM6787
Seris
Level 280
Champion Stats
14W - 18L
1,563 SR
Queue Stats
178W - 156L
1,584 Elo+
Party 3
Skye
Skye
evaluna468
Skye
Level 85
Champion Stats
20W - 27L
1,452 SR
Queue Stats
33W - 51L
1,381 Elo+
Party 2
Inara
Inara
osvaldinho quat
Inara
Level 39
Champion Stats
3W - 0L
1,646 SR
Queue Stats
13W - 10L
1,638 Elo+
Party 3
Maeve
Maeve
sinergia4eva
Maeve
Level 23
Champion Stats
15W - 20L
1,364 SR
Queue Stats
32W - 48L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Elito96
Corvus
51
26 / 5 / 5
5,723
636
112,123
30,527
910
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 30% while Projection is out.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Fernando
Yessi03
Fernando
47
1 / 10 / 7
4,652
517
39,241
104,807
59,504
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vivian
3
3 / 12 / 8
3,623
403
21,887
34,674
7,965
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Tiberius
4
3 / 8 / 5
3,510
390
28,894
24,762
2,626
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

13
2 / 11 / 11
4,420
491
44,411
35,911
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 6 / 16
4,707
523
48,392
46,320
445
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Seris
GBZIM6787
Seris
59
8 / 5 / 17
4,692
521
39,955
42,799
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Level 1

33
9 / 10 / 4
3,948
439
38,097
37,330
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

29
8 / 5 / 12
5,262
585
55,569
85,548
4,330
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

3
16 / 9 / 11
4,585
509
48,668
34,559
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 28s
Objective Time
13m 57s
71
Kill Participation
106
35
Kills
46
46
Deaths
35
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Corvus
Elito96
Corvus
26
5
5
5.7
W
5
6
16
2.17
W
Seris
GBZIM6787
Seris
8
5
17
3.3
L
Fernando
Yessi03
Fernando
1
10
7
0.45
W
9
10
4
1.1
L
Vivian
3
12
8
0.58
L
Tiberius
3
8
5
0.69
L
2
11
11
0.68
W
8
5
12
2.8
W
16
9
11
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,556
Damage
230,681
230,681
Taken
246,556
71,005
Shielding
4,775
70,805
Healing
146,507
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
Elito96
Corvus
112,123
66,884
46,140
4,692
30,527
910
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
48,392
31,431
27,119
15,587
46,320
445
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Seris
GBZIM6787
Seris
39,955
32,830
50,945
23,929
42,799
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Yessi03
Fernando
39,241
28,699
0
11,987
104,807
59,504
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
38,097
23,170
0
12,291
37,330
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vivian
21,887
21,887
0
1,596
34,674
7,965
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
28,894
27,294
0
3,504
24,762
2,626

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
44,411
38,651
0
2,886
35,911
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
55,569
52,109
2,136
11,920
85,548
4,330
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

W
48,668
33,425
0
2,580
34,559
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role