Player Matchup

Ying
Ying
H1gHV4luE
Ying
Level 564
Champion Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,545 Elo+
Solo
Dredge
Dredge
Hotspeedy
Dredge
Level 999
Champion Stats
62W - 58L
1,568 SR
Queue Stats
1,933W - 1,922L
1,596 Elo+
Solo
Cassie
Cassie
MaxiNeitorr98
Cassie
Level 14
Champion Stats
3W - 2L
1,550 SR
Queue Stats
7W - 9L
1,499 Elo+
Solo
Torvald
Torvald
Noshoth123
Torvald
Level 45
Champion Stats
1W - 6L
1,120 SR
Queue Stats
33W - 41L
1,430 Elo+
Solo
Zhin
Zhin
zënh
Zhin
Level 999
Champion Stats
85W - 56L
1,713 SR
Queue Stats
326W - 319L
1,560 Elo+
Solo
Team Averages
Level 524
1,490 SR
1,526 Elo+

VS

Team Averages
Level 398
1,493 SR
1,539 Elo+
Vatu
Vatu
Bobku
Vatu
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Lian
Lian
BrianBett177
Lian
Level 81
Champion Stats
1W - 5L
1,223 SR
Queue Stats
151W - 136L
1,581 Elo+
Solo
Corvus
Corvus
Seigouh
Corvus
Level 98
Champion Stats
6W - 5L
1,535 SR
Queue Stats
179W - 153L
1,564 Elo+
Solo
Atlas
Atlas
Tazactar
Atlas
Level 805
Champion Stats
62W - 41L
1,664 SR
Queue Stats
1,843W - 1,227L
1,679 Elo+
Solo
Jenos
Jenos
のゃまためため
Jenos
Level 999
Champion Stats
197W - 185L
1,543 SR
Queue Stats
1,160W - 1,232L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
56
3 / 2 / 16
2,765
307
12,594
12,127
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Dredge
Hotspeedy
Dredge
60
12 / 3 / 14
3,120
347
63,929
28,372
3,785
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

11
10 / 1 / 15
3,173
353
59,356
10,449
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 40%.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Torvald
Noshoth123
Torvald
27
5 / 3 / 13
3,013
335
26,113
13,873
38,677
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 2s.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 300 after activating Recharge.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Infusion

Infusion

Nullify

Heal for 150 after activating Nullify.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Zhin
zënh
Zhin
57
8 / 5 / 5
2,618
291
37,946
21,390
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
Bobku
Vatu
7
1 / 13 / 1
1,241
138
4,488
33,287
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

43
4 / 9 / 4
1,680
187
30,423
45,763
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Corvus
Seigouh
Corvus
39
2 / 9 / 5
1,462
162
16,412
32,314
3,510
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Atlas
Tazactar
Atlas
57
7 / 6 / 4
2,030
226
29,841
82,553
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

60
0 / 1 / 11
2,248
250
5,047
6,021
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 3s
Objective Time
1m 32s
101
Kill Participation
39
38
Kills
14
14
Deaths
38
63
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vatu
Bobku
Vatu
1
13
1
0.12
L
4
9
4
0.67
W
Ying
3
2
16
5.5
W
Dredge
Hotspeedy
Dredge
12
3
14
6.33
W
10
1
15
17.5
W
Torvald
Noshoth123
Torvald
5
3
13
3.83
L
Corvus
Seigouh
Corvus
2
9
5
0.5
L
Atlas
Tazactar
Atlas
7
6
4
1.5
W
Zhin
zënh
Zhin
8
5
5
2.1
L
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,938
Damage
86,211
86,211
Taken
199,938
42,462
Shielding
3,510
48,663
Healing
87,495
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vatu
Bobku
Vatu
4,488
3,459
0
0
33,287
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
30,423
27,507
0
34
45,763
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
12,594
12,094
23,304
7,053
12,127
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
Hotspeedy
Dredge
63,929
25,602
0
8,301
28,372
3,785
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
59,356
57,023
0
1,637
10,449
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Torvald
Noshoth123
Torvald
26,113
23,456
0
1,263
13,873
38,677
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Corvus
Seigouh
Corvus
16,412
8,206
15,245
5,320
32,314
3,510

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
Tazactar
Atlas
29,841
29,841
0
3,345
82,553
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Zhin
zënh
Zhin
37,946
31,874
0
7,105
21,390
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
5,047
3,651
61,618
1,933
6,021
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role