Player Matchup

Fernando
Fernando
BobbyBoucher55
Fernando
Level 907
Champion Stats
83W - 75L
1,631 SR
Queue Stats
337W - 294L
1,627 Elo+
Party 1
Saati
Saati
Faulheint
Saati
Level 75
Champion Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,666 Elo+
Solo
Buck
Buck
Ishootpepal
Buck
Level 474
Champion Stats
172W - 129L
1,650 SR
Queue Stats
366W - 351L
1,579 Elo+
Solo
Talus
Talus
N3V3RBOI
Talus
Level 999
Champion Stats
21W - 12L
1,783 SR
Queue Stats
1,073W - 1,023L
1,633 Elo+
Party 1
Pip
Pip
Vantimmytim
Pip
Level 439
Champion Stats
27W - 13L
1,684 SR
Queue Stats
409W - 357L
1,633 Elo+
Party 1
Team Averages
Level 579
1,650 SR
1,628 Elo+

VS

Team Averages
Level 176
1,613 SR
1,617 Elo+
Viktor
Viktor
AlyB4B4
Viktor
Level 38
Champion Stats
20W - 3L
1,797 SR
Queue Stats
38W - 14L
1,698 Elo+
Solo
Androxus
Androxus
Daco000
Androxus
Level 42
Champion Stats
40W - 30L
1,651 SR
Queue Stats
254W - 224L
1,666 Elo+
Solo
Jenos
Jenos
JadenYuukiPlay
Jenos
Level 153
Champion Stats
10W - 10L
1,581 SR
Queue Stats
562W - 544L
1,551 Elo+
Solo
VII
VII
Spacedoode
VII
Level 578
Champion Stats
21W - 31L
1,538 SR
Queue Stats
842W - 814L
1,670 Elo+
Solo
Ruckus
Ruckus
daqid
Ruckus
Level 71
Champion Stats
0W - 4L
1,500 SR
Queue Stats
245W - 261L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
46
4 / 8 / 10
3,563
255
39,807
98,738
99,543
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
Faulheint
Saati
39
10 / 13 / 9
3,376
241
63,863
39,967
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

46
19 / 10 / 7
4,759
340
52,875
45,870
0
Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 2s.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Talus
N3V3RBOI
Talus
60
9 / 8 / 14
3,482
249
45,659
46,104
0
Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

58
4 / 10 / 17
3,500
250
22,502
32,445
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
AlyB4B4
Viktor
24
28 / 12 / 2
3,452
247
95,930
49,131
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Androxus
Daco000
Androxus
24
8 / 8 / 11
2,597
186
50,604
41,988
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Featherweight

Featherweight

Armor

Heal for 50 every 1s while drifting.

Level 1

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

29
0 / 8 / 23
2,645
189
9,967
37,980
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
10 / 13 / 9
2,451
175
53,096
46,451
0
Equivocate

Equivocate

Grappling Hook

Heal for 500 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ruckus
daqid
Ruckus
46
3 / 5 / 15
2,583
185
53,527
49,156
40,328
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 54s
Objective Time
4m 18s
103
Kill Participation
109
46
Kills
49
49
Deaths
46
57
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Viktor
AlyB4B4
Viktor
28
12
2
2.42
W
Fernando
4
8
10
1.13
L
Androxus
Daco000
Androxus
8
8
11
1.69
W
Saati
Faulheint
Saati
10
13
9
1.12
W
19
10
7
2.25
L
0
8
23
1.44
W
Talus
N3V3RBOI
Talus
9
8
14
2
L
10
13
9
1.12
W
4
10
17
1.25
L
Ruckus
daqid
Ruckus
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

224,706
Damage
263,124
263,124
Taken
224,706
99,543
Shielding
40,328
124,443
Healing
100,380
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
AlyB4B4
Viktor
95,930
86,694
0
2,021
49,131
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
39,807
25,272
0
3,153
98,738
99,543
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Androxus
Daco000
Androxus
50,604
42,213
0
9,819
41,988
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Saati
Faulheint
Saati
63,863
56,117
0
288
39,967
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
52,875
49,103
0
13,007
45,870
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
9,967
6,376
60,199
18,579
37,980
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Talus
N3V3RBOI
Talus
45,659
42,189
0
12,551
46,104
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
53,096
48,078
0
1,654
46,451
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
22,502
20,584
85,008
10,436
32,445
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Ruckus
daqid
Ruckus
53,527
42,767
0
8,108
49,156
40,328
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role