Player Matchup
VS
Match Stats

Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 24%.
Level 3

Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1

Gift-Giver
Healing Potion
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Level 2

From Above
Weightless
Reduces the Cooldown of Weightless by 2.4s.
Level 4

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5

Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 15% faster.
Level 3

Ancient Duty
Armor
Increase your maximum Health by 200.
Level 4

Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Level 2

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3

Ice in her Veins
Frostfire Glide
Heal for 150 every 1s while using FrostFire Glide.
Level 3

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Hardiness
In Pursuit
Decrease your damage taken by 6% while using In Pursuit.
Level 1

Requip
Combat Slide
Generate 10 Ammo after activating Combat Slide.
Level 5

Assail
In Pursuit
Generate 6 Ammo after activating In Pursuit.
Level 2

Juke Boots
Armor
Increase your maximum Health by 250.
Level 5

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.
Level 2

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1

Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4

Spring Tide
Shell Spin
Heal for 750 for each enemy hit with Shell Spin.
Level 3

Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Restore
Transporter
Heal for 30% of your maximum Health after Teleporting with Transporter.
Level 5

Headstrong
Armor
Increase your maximum Health by 150.
Level 3

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 40%.
Level 2

Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 4.
Level 4

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 25%.
Level 1

Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Team 1 Score
4
VS
Team 2 Score
1

Overwhelming Force
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 5

Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Level 2

Tactical Fire
Weapon
Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Level 2

Fire and Maneuver
Armor
Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.
Level 4

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Bullet Hopper
Increase your maximum Ammo by 3.
Level 3

Designer Armor
Increase your maximum Health by 200.
Level 5

Reinforced Standee
Increase the Health of Dead Ringer by 150hp.
Level 1

Hide
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Level 5

Taste Maker
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Level 1

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1

Grand Design
Mark of Fate
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 4

Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.
Level 1

Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.
Level 4

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.
Level 5

Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1

Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Level 1

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 5s.
Level 5

Cut and Run
Armor
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Level 1

Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3

Streetrunner
Prowl
Increase the duration of Prowl by 2s.
Level 4

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
